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Probably one of the best "Doom-like" games for the 3DO... Only this game has a real story as well! And what a story... very detailed and intersting. Graphics are some of the best I've seen for the platform, and sound is quite good as well. Also, atmosphere... this game has got it and then some. ...and, not to forget, play control is pretty good. You really owe it to yourself to check this title out. Once you get into the game, it's hard to put it down.
Although I have to admit not being that excited about yet another Doom-style game, Killing Time turned out to be a pleasant surprise. Sure, it's a first person shooter and three-quarters of the game is straight action, but there's also a mystery to solve under it all, some pretty hardcore puzzles to solve and enough humor to keep it moving.
Un clone de Doom gore à souhait, très sympathique sans être exceptionnel.
Killing Time is one of those games that draws you in with it's storyline. Problem is, I just don't like the theme. I'm more into futuristic stuff. So, what I'm left with is framey 3-D and just OK control. On another system, where all KT's graphic power could be silky smooth. I'd be lovin' it, but all the complex textures and characters bog down the system creating some annoying steering problems. KT's a great effort on a weak 3-D system. An M2 version is needed.
So how do I, your reviewer, feel about the experience that is Killing Time? I enjoyed it. There, I said it. I found the fun in it. I found the spleen of the 3DO. On a scale of 1-10, I give it 8 Shaky Jakes. Try it yourself and display it proudly next to your Killer Klowns From Outer Space DVD.
This creepy Doom clone has action, class, and an intriguing mystery for you to solve.
Brutal, brutal violence. Antique weapons. Slinky women and ruthless men (or vice versa). An atmosphere that is as subtle as someone walking behind you and popping a paper bag. This is Killing Time; the game that will inject much, much hatred of ducks into your disposition. Unfortunately for 3DO owners however, the game just brushes past living up to its potential. The idea for the game is inspired but the execution leaves something to be desired. Still, if the thought of exploring a dark, dank, dangerous mansion fraught with ghouls and other-wordly, antique dangers, Killing Time will provide you with a satisfactory reason to do just that.
All Game Guide
With a unique, in-game method of storytelling, plenty of twisted, beyond-the-grave, action, tons of violence, and interactive music, Killing Time is eerie enough for horror fans and offers plenty of action for those more interested in beheading numerous types of demons! If you can adjust to the frame rate you'll be addicted to the end!
Ultimate Gamer Magazine
Killing Time will also give you something the other Doom spin-offs don't: A massive headache. The movement is so choppy that basic navigation is made impossible - you'll end up almost always under-or over-shooting enemies every time. Play at you own risk! Hee, hee, hee! And remember, there's a sign that hangs on all haunted houses: "Visitors Accommodated!"
Coming Soon Magazine
Killing Time is a first person perspective video game that will take you on a journey in search for answers as to what happened one summer evening in 1932. The story begins with a small video clip as you approach your destination with the following dialog:
Het spelen van Killing Time doodt weliswaar de tijd, maar het spel is toch niet vergelijkbaar met Doom. Met name door het beperkte wapenarsenaal blijft het een spel voor de minder bloeddorstigen onder ons.
The Video Game Critic
Ugh! I've played some bad first-person shooters in my time, but this one is particularly painful! Killing Time is a violent game with an occult theme and bizarre creatures. It tries to be as gory, weird, and over-the-top as possible, but it's just irritating! The scenery is a boring, pixelated mess. Every now and then some full-motion video "ghosts" are superimposed on the screen. They look great, but only serve as eye-candy, not improving the lackluster gameplay. The control is absolutely atrocious. You movements are too jumpy to aim or look around easily, and strafing tends to get you hung up on the walls. The digitized enemies don't look bad, but your shots don't always register, even when your shot is dead-on. Killing Time is a nightmare. I hate it. Don't be deceived by the nice-looking screen shots on the box!