Electronic Gaming Monthly (EGM)
While this is a definite improvement over the Sega CD version in terms of color and animation, Microcosm is still not all that fun to play. The gameplay leaves much to be desired and the number of instant hits is almost nerve-wracking. The computer-rendered animation cinemas are really neat, but they don't make a game. I'm sorry, but Microcosm didn't seem like fun to me. It need more to it, I guess.