Description
You have just stumbled upon a most intriguing book, a book titled Myst. You have no idea where it came from, who wrote it, or how old it is. Reading through its pages provides you with only a description of an island world. But it's just a book, isn't it? As you reach the end of the book, you lay your hand on a page. Suddenly your own world dissolves into blackness, replaced with the island world the pages described. Now you're here, wherever here is, with no option but to explore.
Myst is a first-person point-and-click adventure where the player controls a character known as The Stranger. Magically transported into the world described in the book, he needs to explore Myst Island and solve its mysteries. The game is presented as a series of static scenes where the player acts with the environment by clicking and manipulating objects. There are no enemies and it is not possible to die. Through Myst Island, the game is further divided into mini-worlds set in different ages accessed through different books.
The game's interface is reduced to a single cursor for navigation and interaction. Rather than collecting items and using them to solve puzzles, the player must gather subtly placed clues and manipulate complex mechanical devices in order to advance in the game. The world of
Myst is mostly uninhabited, and the game has very few live-action scenes with characters and dialogue.
Alternate Titles
- "Myst I" -- Common title
- "ミスト" -- Japanese spelling
Part of the Following Groups
| Merchant |
Title |
Platform |
Price |
|
 |
Myst |
3DO |
$1.01 |
|
 |
Myst |
|
|
| |
User Reviews
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Trivia
Development
Myst was rendered entirely on stock color Macintoshes using only Stratavision Software. Until the success of
Myst, The Miller brothers ran
Cyan from their basement..
Novels
Hyperion published three novels set in the
Myst universe:
-
The Book of Atrus (1995), by Rand Miller, Robyn Miller and David Wingrove;
- The Book of Ti'ana (1996), by Rand Miller, Robyn Miller, and David Wingrove; and
- The Book of D'ni (1997), by Rand Miller and David Wingrove.
A fourth novel,
The Book of Marrim, by Rand Miller and David Wingrove, was put on hold while the last
Myst games were completed, and is now expected to be published at some point in 2006.
Additionally, Dark Horse Comics published two issues (
Passages and
the Joining) of an aborted
Myst comic book miniseries,
The Book of Black Ships.
Reception
Myst is the best-selling game of all time. Over the course of a few years, it stayed on PC Data's top ten list. The game's non-violence (the creators are both pious Christians), simplicity, and amazing graphics contributed to its success.
Myst was also responsible for many people buying a CD-ROM drive for their computers.
References
While in D'ni, you may notice there is a mosaic of a face on the tile floor. Though it may look like one of the characters in the game, it is actually
Chuck Carter, one of the graphics designers for the game.
References to the Game
In the 1995 episode "Treehouse Of Horror VI" of the TV series
The Simpsons the last of three parodies named Homer³ is based on a
Twilight Zone episode. Homer gets sucked into the 3rd dimension and enters a 3D animated world where some 3D objects exist on a grid. As he walks along, you can see a replica of
Myst's library and a snippet of the
Myst finale theme music can be heard.
Soundtrack
Myst soundtrack composed by Robyn Miller was released in 1998. This soundtrack is pretty much available everywhere, in almost every online music CD store.
The songs are parted to several Myst game ages:
- Myst Island (1-6)
- Mechanical Age (7-13)
- Stoneship Age (14-17)
- Selentic Age (18)
- Channelwood Age (19-21)
- Finale (22-23)
- Bonus Tracks (24-26)
Tracklist:
- Myst Theme
- Treegate
- Planetarium
- Shipgate
- The Tower
- The Last Mesage (Forechamber Theme)
- Fortress Ambience, Part I
- Fortress Ambience, Part II
- Mechanical Mystgate
- Sirrus Cache
- Sirrus Theme
- Achenar's Cache
- Achenar's Theme
- Compass Rose
- Above Stoneship
- Sirrus Theme - Stoneship Age
- Achenar's Theme - Stoneship Age
- Selentic Mystgate
- The Temple of Achenar
- Sirrus Theme - Channelwood Age
- Achenar's Theme - Chennelwood Age
- Un-finale
- Finale
- Fireplace Theme
- Early Selentic Mystgate
- Original Un-finale
Awards
- Computer Gaming World
- November 1996 (15th anniversary issue) – #11 Most Innovative Computer Game
- November 1996 (15th anniversary issue) – #13 Hardest Computer Game
- November 1996 (15th anniversary issue) – #3 Least Rewarding Ending of All Time
- FLUX
- Issue #4 - #14 in the "Top 100 Video Games of All-Time" list
- GameStar (Germany)
- Issue 12/1999 - #33 in the "100 Most Important PC Games of the Nineties" ranking
- MacUser
- 1993 - Best Game (Editors' Choice)
- PC Gamer
- April 2000 - #42 in the "All Time Top 50 Games" Readers' Poll
Information also contributed by
Adam Baratz,
Agent 5,
Big John WV,
Mu77etOfDeath,
PCGamer77,
Pseudo_Intellectual,
Scaryfun and
Scott Monster