||How smart (or dumb) you perceive the game's artificial intelligence to be
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (19 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
Video Games & Computer Entertainment
Star Control II is an incredibly deep strategy game. This game is so deep, you should get college credits for finishing it! The 3-D rendered graphics of the alien worlds are beyond belief. The far-out landscapes and cosmic creatures are fantastic - better than recent sci-fi movies. (Heck, I think lately the best science fiction can be seen in the computer and video games and not at the movies, but I digress.) The voice acting is cheesy at times, but besides this one flaw, Star Control II has long-term play value with an entire galaxy to explore.
Electronic Gaming Monthly (EGM)
Surprisingly I like this version! I've seen the PC version, but this 3DO import blows it out of the water. The enhanced graphics really caught me eye. Of course the CD-quality sounds are definitely a plus for standards. Even though the sounds were great, it was hard listening to the other aliens trying to speak in English. The Versus Mode is still kept intact. If you love the PC version, you'll love this game.
This nicely crafted outer-space adventure definitely challenges the space between your ears. If you're into sci-fi and strategy games, Star Control II should keep you under control for days.
Basically, what it comes down to is Star Control 2 could've been the 'must have' title on the 3DO. It was non-linear ahead of its time, and had so many options, that simply cannot be explored. The best solution is to get Ur-Quan masters for your PC, and try to mess with it so you don't have a damn clock. Then you'd have a genuine winner.
Après une présentation fabuleuse, tout en beauté et longueur, on se retrouve confronté à un jeu de stratégie spatiale, où vous devrez prendre le contrôle de différentes planètes pour pouvoir en retirer des ressources et vous constituer une flotte spatiale. Lors de la rencontre avec une autre race extraterrestre, on aura le choix entre la diplomatie et le combat. Cette phase se révèle la plus mauvaise du jeu et se présente sous la forme d'un ridicule petit jeu d'arcade. À deux, on n'a justement droit qu'à cette partie du jeu. La 3DO nous avait habitué à mieux. À éviter.