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Dillon's Rolling Western does that thing that Intelligent Systems did with Advance Wars. Developer Vanpool has taken the potentially dull genre of tower defence and packed it with enough charm and character to make it accessible to all. Admittedly you're pretty much doing the same thing for hours on end but there are far worse things to do than roll around the wild west as an armadillo, and you'll be too busy worrying about gun tower placement to even consider that it might be getting repetitive. Of course it would have been nice to have a multiplayer mode but you'd probably have to pay even more for that. As it is, Dillon's Rolling Western is great fun and it's hard to think of another game quite like it. It's clearly not as good value as the amazing Pullblox but Dillon is definitely worth it.
While it becomes a bit repetitive late in the game, Dillon’s Rolling Western is a good fit for anyone tiring of the same old tower defense formula. Combining the charm and wide-open exploration of The Legend of Zelda with town defense proves to be an addictive recipe. The game’s cartoony Wild West visuals and terrific sense of humor is the icing on the cake. This is a must-download eShop title for anyone finding their 3DS becoming as dusty as Dillon’s trails.
While not quite up to par with Nintendo’s previous two eShop offerings, Dillon’s Rolling Western is a great blend of tower defense and action with loads of personality and a cool hook. Though there are only 10 villages, there’s still plenty to do with side quests to complete and the ability to revisit levels to up your cash count and best your score. All in all, Dillon’s western adventure is a fun one, and well worth the download for anyone with the eShop cash to spare.
Wer sich auf diesen Titel einlässt, kann sich in jedem Fall auf einige toughe Stunden im Wilden Westen freuen. Leider ist jedoch auch eine gewisse Monotonie darin enthalten und auch die Steuerung ist nicht optimal. Dennoch ist dieses Spiel ein solider Download-Titel, der definitiv einen genaueren Blick wert ist.
If you’ve been looking for a reason to dust off your 3DS, or simply looking for a new decent title to download from the eShop, Dillon’s Rolling Western is a safe bet as long as you enjoy the Tower Defense genre, as it may become repetitive for everyone else. Priced at $10, it’s a unique spin on an exhausted genre that makes you feel like you have more of an impact on the outcome rather than just setting up your towers and hoping that you’ve done it properly.
Los juegos de defensa con torres suelen sustentar su atractivo en una jugabilidad adictiva, en ocasiones casi compulsiva, mediante la progresión de la amenaza e presentada en las oleadas de ataques y la gestión, cada vez más compleja y ajustada de los recursos. En esta ocasión, Dillon's Rolling Western presta una gran atención a los factores de acción directa, pero el hecho de que el sistema de control no responda con la precisión necesaria resulta en una experiencia insuficientemente fluida. Con todo, su combinación de misiones (incluso cuando son demasiado repetitivas), acción y estrategia resultan en un sistema lo suficientemente equilibrado como para hacer que sea divertido, aunque quizá no demasiado rejugable.
It's not quite on a par with the eShop offerings that have seen the digital store flourish in recent months, but The Rolling Western is a clever hybrid of tower defence and action that's a few tweaks and a control overhaul short of being essential.
Dillon’s Rolling Western is another solid 3DS download title, with a reasonable amount of depth and content to keep you busy for a while. The action tower defence experience is relatively compulsive, with the daily structure implementing a combination of strategic thinking, frantic item gathering and action-filled combat. On the downside, the control scheme feels awkward, especially for left-handed gamers, and the lack of alternative options is a surprising oversight. It’s also expensive by eShop standards, with the replay value primarily suiting completionists and those who can work around the stylus controls. It’s a solid title, but narrowly misses its shot at being a must-have.
If Nintendo is to differentiate its eShop from the App Store it needs more software as substantial as Dillon’s Rolling Western, which offers thirty levels of its unique, idiosyncratic spin on the tower defence genre. Yet while Vanpool’s game comfortably clears the 10-hour barrier – perhaps double that for those wishing to pursue its elusive five-star goals – it comes at a cost, and that’s not just the £9 pricetag.
Frustrating, confusing and often boring - far from being the eShop's new champion Dillon's Rolling Western is one of its most disappointing failures. The production values seem to justify the high price but this is an annoyingly awkward mix of third person action and Tower Defence, which never really gels.