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Just resist the temptation to look up some online FAQ or fan-made map when you play it. Experience it as it is. Which is as it was. Which is how the entire Metroid series was once, 20 years ago.
Metroid II : Return of Samus ne laissa personne indifférent à sa sortie. Beaucoup de joueurs, déçus de la régression technique causée par le passage de la NES à la Gameboy, feront tout pour le chasser de leur mémoire, ce qui a donné à la cartouche son injuste surnom, « l'oublié ». Certes, moins élégant que son prédécesseur, ce deuxième épisode de la série est aussi un pur chef-d'œuvre et un classique de la Gameboy.
Metroid II expands on the original title quite nicely. There's still no map for the game's giant world, but because it's fairly linear it shouldn't really be a problem most of the time. There's still a decent amount of exploration and hidden items to find, and the hunt to find and kill the 39 Metroids is fairly fun. Although nowhere near the 2D masterpiece that is Super Metroid, Metroid II has held up better than the original game and as such is still very much worth playing.