Tales of the Abyss
テイルズ オブ ジ アビス - Japanese spelling
ToA uses the same basic combat engine as its predecessors. The battles takes place on a pseudo-2D fighting ground that resembles the surrounding wilderness. You can set your party members to an AI controlled setting or give commands to each one by cycling through them in battle. This style can be somewhat of a hassle for those RPG fans who are used to the Final Fantasy style of combat, and it takes some getting used to even for Tales series veterans.
The way the rest of the game plays is similar to that of traditional RPGS: you and your party go through many different towns, explore lots of dungeons, and explore. The exploration is done via the World Map screen, which is an isometric view that follows your character around as you move.
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