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It's not even the lack of depth that especially bothers me about the way this game has been designed. It's the overall ineffectiveness of how things come together -- or don't in some cases -- that leave me feeling that there truthfully isn't enough here to develop an appreciation for. I wanted Tumble Pop to be more fun than it actually was, but in reality, with the repetitive structure and the lack of progression being as disappointing as they are, there's honestly very little here worth checking out. It is for all these reasons that the game provides bupkis in the way of satisfaction, so with that I have to say wavering charm paired with lacklustre design isn't my idea of a winning combination.