User review spotlight: Carmageddon (DOS). Released in 1997.

4PM

Published by
Developed by
Released
Official Site
Platforms
MobyRank MobyScore
Macintosh
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Windows
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Description

A young, pretty girl called Caroline lives a life full of alcohol. Why is it so? This game tries to explain that.

4PM is a short interactive story originally created by the student of the National Film and Television School in the UK. The player controls Caroline. She wakes up, remembers yesterday dance party, drives to her job with a cab, escapes the office, finds a mysterious man, and tries to commit a suicide on the roof. During most of the game Caroline walks around and interacts with a limited number of objects. After the escape from the office the player has to choose one of two options during a sequence of decisions. These selections may lead to different endings.

In general, 4PM is planned as an episodic, experiential game, where in each episode player leads a different character through several different scenes/locations during one day in a year, each with its own, unique gameplay, adding to a bigger story which crosses paths with the other characters.

Screenshots

4PM Windows Reading the business card gotten yesterday.
4PM Windows The boss caught Caroline. Try again.
4PM Windows Selecting the direction.
4PM Windows Colleagues are already working hard.

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The Press Says

Destructoid Windows Jul 09, 2014 7 out of 10 70
gamrReview Windows Jul 16, 2014 6.5 out of 10 65
4Players.de Windows Jul 24, 2014 38 out of 100 38

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Trivia

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Related Web Sites

  • 4PM (official website)
Contributed to by POMAH (35030)