The main game screen - the mouse pointer changes to the appropriate function sprite when over hot spots. Here it a sextant denoting the navigation room is activated by clicking here.
The radio room is used initially as the password screen.
Once you have put in the correct password then you are given your mission briefing and can then access the various other ship stations, some others screens are:
The sonar screen - when carrying out an order most screens show a digitised picture of the crewman who is implementing your command.
Overhead map and U.S. sonar controls
Contour map and U.S. navigation control
U.S. periscope view of a torpedoed ship
Not every mission is successful :)
Preview release from Maxell. You can see the date is 1988.
The preview release was much smaller and left out some functionality.
Configuration Panel (CGA)
Installation (Needs to run this from original package.)
U.S. control room (Hercules)
Soviet control room (Hercules)
Manual Protection / USA (VGA)
U.S. control room (EGA/Tandy)
Soviet control room (EGA/Tandy)
Manual Protection / Soviet (EGA)
Soviet control room (CGA)
Ready to begin Mission Captain / USA (EGA)
Ready to begin Mission Captain / Soviet (CGA)
Adjusting Engine Speed / USA (EGA)
Weapon Not Armed Captain / USA (EGA)
Contour map and navigation control / USA (EGA)
High Pass Filter Activated Sir / USA (EGA)
Adjusting Zoom Factor as 15 - periscope view of a torpedoed ship / Soviet (CGA)
Adjusting Engine Speed / Soviet (EGA)
Antenna has been raised / Soviet (EGA)
No contacts displayed / Soviet (EGA)
No weapon selected / Soviet (EGA)
In this case, you must pass manual protection to play mission / USA (VGA)
In this case, you must pass manual protection to play mission / Soviet (VGA)