9: The Last Resort

Critic Score User Score
Windows 3.x

User Reviews

Myst-clone not delivered by the presentation alone. Windows Bullyt (524)
Beautiful but very tough. Windows Scott Monster (922)

Our Users Say

Platform Votes Score
Macintosh 1 3.8
Windows 12 3.2
Windows 3.x 1 3.8
Combined User Score 14 3.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
WindowsEntertainment Weekly
Fortunately, 9's brains equal its strange beauty. Many of the puzzles have musical themes (playing the correct sequence on a pipe organ, arranging a row of chanting African masks) and are challenging without being impossibly difficult; you can often find the crucial clue simply by exploring. And the on-screen controls go way beyond the usual point and click: You can push and pull levers and fold back the canvases of paintings on the walls. All this amounts to a highly absorbing interactive experience. I'd like to give 9 a 10, but in keeping with this magazine's rating system, let's just mark it as an A.
9 is a magical environment. Once you get into it, it will be hard to leave. You may even start to have dreams of its puzzles and odd characters, as I have. The game's strongest points are in its art direction, audio and gameplay. It weakens only with consideration to some bugs that GT Interactive is, I'm told, working on solutions for. But if you want a break from the shoot-'em-ups or just want to try something new, give 9 a shot. My guess is that you won't be disappointed. In my humble opinion, 9 is the best adventure game yet to appear in 1996.
MacintoshMac Gamer
If you enjoy games like "Shivers" (with which "9" has many affinities), you will love "9." In fact, it is a better game than "Shivers," because it features far more inventive, bizzarre graphics, a far livelier environment, and not nearly as much mind-numbing backtracking. As long as you take the necessary precautions against getting dead-ended by the problem I have mentioned, you will have a ball throughout the game, though chances are that it will not take you terribly long to finish. Still, whether you are a kid or an adult (or anywhere in between), you will probably find "9" to be a hip, exciting first offering from the people at Tribeca Interactive.
WindowsPC Player (Germany)
Die Puzzles sind nicht so brutal schwer wie beim Genrekollegen Milo, und mit der Suche nach der Musen-Maschine hat die Hintergrundgeschichte genügend Biß, um gegen andere Leichtgewichte bestehen zu können. Ein Geniestreich sind die Beilagen, die mich an die gute, alte Zeit erinnern, in der noch Ultima-Lederlandkarten oder Stoffsäckchen bei Infocom-Adventures an der Tagesordnung waren.
9:n kanssa viihtyy helposti usean tunnin kerrallaan. Sopivan vaikeat puzzlet ja ennen kaikkea rikkaan surrealistinen pelimaailma tekevät pelaamisesta nautittavaa. Loppujen lopuksihan se on vain hieno lasten leikkikirja, mutta kuitenkin kiehtova sellainen.
WindowsGameplay (Benelux)
Stilaan ben ik verder en verder gesukkeld en de puzzels zijn echt goed. Dus zal je het gebrekkige verhaal er maar bij moeten nemen. In de meeste adventures hoef je enkel goed te kunnen zien, hier moeten je oren nog eens gebruikt worden. Daarom dat Negen een 9 krijgt voor het geluid, de rest is iets minder.
WindowsPC Games
What is entertaining is not always fun. That's the lesson I drew from 9, a seemingly enjoyable but vaguely uninspired graphic adventure from Robert DeNiro's software studio.
Only a couple of years after they took an interest in computer games, Hollywood finally got one right. But not without a little inspiration - or highway robbery, depending on how you look at it. GT Interactive's Nine dumps you in a mysterious mansion that you have somehow inherited. You're not really sure what the story is, so you acquaint yourself with your mission by clicking endlessly on random objects and solving puzzles. Sound brutally similar to a game you may have heard of? Let's just say if you're champing at the bit for Myst II, this will satiate your appetite for now. And even if you're one of the brave few who actually admitted that they hated Myst, you may still want to check this out for a few simple reasons: better graphics, actual interaction with characters and moving objects, and a more coherent storyline. The biggest shocker of all? It actually plays like a game, rather than a Novocaine-induced walk through the forest.
Un gran gioco come questo non poteva avere finale piu'adeguato,e' un vero spettacolo che ci ripaga pienamente delle fatiche mentali spese. La longevita'e'abbastanza alta,per assistere ai titoli di coda ci vogliono pressocche'30/35 ore. Relativamente alle conclusioni,Nine the last resort e' un capolavoro sopraffino che mettera' a dura prova le capacita' logico/deduttive del giocatore,ed una volta portato a termine si provera' una gran soddisfazione per aver vinto la sfida,e una sensazione di piacere per il buon numero di ore di divertimento impegnato,consigliato caldamente a tutti.
WindowsPower Play
„9“ ist einer dieser Titel, die manchmal scheinbar aus dem Nichts auftauchen und gleichzeitig eines der schönsten Spiele, die ich kenne. Optisch stecken unglaublich viele brillant umgesetzte neue Ideen in Onkel Thurstons Gemäuer, fast jedes Einzelbild könnte ohne Probleme auf Buch- oder Plattencovern auftauchen. Die Grafiken sind originell, teilweise sehr witzig, wunderbar stimmig, längst nicht so steril wie andere Spiele dieser Art und voll ungezügelter Phantasie — „9“ wirkt teilweise wie ein „Alice im Wunderland“ für Erwachsene. Schade, daß es beim Thema „Gameplay“ wieder nur mäßig zugeht: Was die Optik betrifft, richten sich die Entwickler an ein älteres Publikum, aber wenn es um die Puzzles geht, fühle ich mich nicht ernstgenommen. Ich würde zu gerne mal erleben, daß sich Topgrafiker dieses Ranges mit ein paar etablierten „Gameplay“-Experten zusammentun und gemeinsam ein Spiel entwickeln. Trotzdem: Wer „Myst“ mochte, wird dem klar überlegenen „9“ einen Schrein errichten.
WindowsComputer Gaming World (CGW)
Like the pump organ that is its centerpiece, 9 is a game that pulls out all the stops, distinguished by richly detailed, weird art; an original story line; and name talent like Christopher Reeve, Cher and James Belushi. But while the title of this MYST-on-acid effort refers to muses of creativity, it also lets you know about how many hours it should take to complete the game. For all its originality, 9 is hampered by exceptionally brief playing time, a brevity abetted in large part by the unchallenging nature of its puzzles.
MacintoshJust Adventure
What a missed opportunity. It's one thing when a game is not successful because it's just plain, old-fashioned bad. It's sadder, though, when a game is full of interesting elements and still doesn't come together as a good package.
WindowsJust Adventure
What a missed opportunity. It's one thing when a game is not successful because it's just plain, old-fashioned bad. It's sadder, though, when a game is full of interesting elements and still doesn't come together as a good package.
WindowsPC Games (Germany)
Robert De Niro produziert ein Computerspiel. Ein weiterer Beweis, daß die Branche salonfähig wird. Wie es sich für einen Superstar gehört, hat er ein paar Kumpels zu diesem Zweck angeheuert. John Belushi, Christopher Reeves, Steven Tyler und Cher als Interface-Zigeunerin Isadora. Dabei ist ein sehenswerter Zeichentrickfilm herausgekommen. Schleppendes Gameplay und ein lahmes Interface lassen jedoch keinen rechten Spielspaß aufkommen.
This is another game that is an acquired taste. It's crazy, and so graphically cramped it feels almost claustrophobic. You don't know which way to turn much of the time. Though it has many simple puzzles, it also has its brain teasers which will prolong gameplay considerably. Without a walkthrough I suspect that some players might not see the ending. I didn't ... even though the final problem was fascinating, my patience with reloading simply failed me.