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9th Company: Roots of Terror is a real-time strategy game based on events that took place during the Soviet military campaign in Afghanistan in 1988. The game follows the story of a ragged band of young recruits undergoing brutal training in Uzbekistan's Fergana Valley and culminates with a bloody stand against the Mujahideen warriors on a nameless mountain top in Afghanistan. The game is a tie-in to the 2005 film 9 Rota.

The game contains twelve maps that can be played using a zoomed out, almost top-down view, or directly on the ground between the units. There are more than 80 different unit types and various mechanisms for tactical behaviour and firepower control, along with a combat reward and morale system to urge the player to preserve units to make use of their experience. Based on the progress, the mission structure is non-linear.


9th Company: Roots of Terror Windows Briefing
9th Company: Roots of Terror Windows The village is destroyed.
9th Company: Roots of Terror Windows Main menu
9th Company: Roots of Terror Windows Burning T-62

Alternate Titles

  • "9 Kompania" -- Polish title
  • "9√®me Compagnie" -- French title

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Rainer S (42030) added 9th Company: Roots of Terror (Windows) on Jul 01, 2013