Aces of the Galaxy

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Xbox 360
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Aces of the Galaxy is a third-person, futuristic space shooter where the player needs to take on the entire Skurgian armada with a single craft after stealing it from them. The game is very hectic as various waves of enemies are sent in at the same time. Movement is not completely free, following the direction of the camera, but the player is able to influence the direction by moving towards the side of the screen or by performing barrel rolls.

There are different ships to choose from, all equipped with a chaingun and torpedoes. The torpedoes need some time to recharge but by holding a button they can be linked to target multiple enemies. Power-ups increase firepower, repair the ship or unlock the mission select screen at the end of the level. The game consists of main nine missions, but by picking up the warp power-up during the game there are three different environments to choose from. Larger enemies are highlighted red, the player can build up a bar to trigger temporal shift that slows down time, and there is button to scan for invisible enemies that usually grant a large amount of points.

There are three difficulty levels and various achievements to unlock.


Aces of the Galaxy Windows If you pick up the warp icon, you can select the environment for the next mission.
Aces of the Galaxy Windows Turning towards an enemy.
Aces of the Galaxy Windows A giant space ship below
Aces of the Galaxy Windows Some of the achievements that can be unlocked.

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User Reviews

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Critic Reviews

XBox Front Xbox 360 Jun 04, 2008 85 out of 100 85
IGN Xbox 360 Jun 02, 2008 8.4 out of 10 84
Console Monster Xbox 360 Jun, 2008 83 out of 100 83
X-Box Gamer Xbox 360 Jun 18, 2008 16 out of 20 80
MS Xbox World Xbox 360 Jun 17, 2008 8 out of 10 80
Worth Playing Xbox 360 Jun 28, 2008 7.7 out of 10 77
Game Chronicles Xbox 360 Jun 19, 2008 6.9 out of 10 69
1UP Xbox 360 Jun 05, 2008 B- 67 (UK) Xbox 360 Jun 05, 2008 6 out of 10 60
Totally Gaming Network Xbox 360 Jun 11, 2008 4 out of 10 40


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The game was originally conceptualized under the name Space Opera. In its early stages, it was conceived as a mix between the shooter it is now, and a rhythm game.

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Contributed to by Sciere (306850)