missing cover art
DescriptionMoria is a member of the roguelike RPGs. It features several innovations, like a town level and dungeons levels that are bigger than one screen, and was the first open source and freeware roguelike.
The goal of Moria is to descend in the dungeons of Moria and defeat the evil Balrog who is cowardly hiding on the lowest level. Other than this, there are no other references to J.R.R. Tolkien in this game.
You begin the game by creating your character, choosing your sex and one of eight available races. You can then roll your stats and, when you got some which suit you, choose your class from six available classes (you can only some of them, depending on your stats). After entering a name, you're ready to roll.
The game is entirely played in turns, feature text-only graphics showing your environment from above, and is played by entering character commands.
You start in town, where you can visit several shops to buy weapons, armor, torches, food and other useful -- and sometimes magic -- items. You can barter with the shopkeepers to get reduced prices.
The dungeon levels are randomly generated. They contain a variety of monsters, some of which invisible, and items, as well as traps and secret doors. Each level has more than one exit. As in other roguelikes, you explore the dungeons, kill monsters as you go, and try to accumulate as much treasure as possible.
There are no Acorn 32-bit user screenshots for this game.
There are 28 other screenshots on file for other versions of this game.
There are no promo images for this game
- "VMS Moria" -- informal original VMS/VAX title
- "UNIX Moria" -- Unix release
- "UMoria" -- Unix and home computer releases
Part of the Following Groups
- Games with randomly generated environments
- Inspiration: Author - J. R. R. Tolkien
- Rogue variants / Roguelikes
There are no reviews for this game.
There are no critic reviews for this game.
|Topic||# Posts||Last Post|
|1983 release||2||Pseudo_Intellectual (45736)
Sep 04, 2015
TriviaAnother popular roguelike called Angband was created in 1990, based on the code of Moria 5.2.1 and expanding the game in many ways. It is still in development today -- see the official site.
Related Web Sites
- Beej's Moria Page (Downloads of the latest source and binaries for PC, Mac and Amiga and some information (FAQ and manual) as well as links to lots of other pages about Moria.)
- Official Moria Page (This page, maintained by David J. Grabiner, hosts downloads of the source code as well as of executables for PC, Amiga, Mac, Linux and PalmOS.)