User Reviews

The first God-game for the Super Nintendo is arguably still the best. SNES keith jones (5)
A dull simulation game and an okayish platformer tie neatly together for a surprisingly entertaining experience. SNES J. P. Gray (111)
Time can be cruel... SNES Mark Whelan (3)
Swords and Sorcery and Awesomeness SNES Andrew Douglas (10)
One of the best SNES titles - Two games in one SNES uclafalcon (252)

Our Users Say

Platform Votes Score
Arcade Awaiting 5 votes...
SNES 57 3.9
Wii 5 3.1
Combined User Score 62 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
SNESThe Video Game Critic (Jan 24, 2003)
The wonderful classical score reminded me of Zelda; very elegant and pleasant to listen to. I have to give Actraiser a lot of credit for being two fine games intermingled into one superb package.
SNESVideo Game Den (Dec 16, 2007)
Actraiser is a delightful game and it doesn't fail to impress. It is reminiscent of the good old days of addictive, fun and simple gameplay. It cleverly welds together two different genres and, despite being simplified compared to other bigger games, still brings the right amount of ingredients to take the style to a new ground.
100 (May 25, 2008)
Technisch ist "ActRaiser" trotz seines Alters immer noch sehr bemerkenswert. Die Grafik ist schön bunt und sehr detailliert, der Soundtrack bombastisch und die Spielbarkeit nach wie vor vorzüglich. Ich kann es bedenkenlos als eines der Vorzeigespiele für das Super Nintendo bezeichnen. Ich habe es schon öfters durchgespielt, vor kurzem erst auf meinem Super Famicom, und es hat mich immer wieder von neuem in den Bann gezogen. "ActRaiser" ist absolut göttlich! Kein Super Nintendo- bzw. Super Famicom-Fan sollte sich dieses Spiel entgehen lassen!
The old saying goes 'gobsmacking audiovisuals do not a good game make', but Actraiser mixes absolutely stunning graphics and sound with a game so addictive, you'll want to play it again and again. A special mention must go to the stunning movie-score-like incidental tracks which really do get the old adrenalin pumping! As Rich has said, the similarities of this to Populous and Sim City are somewhat obvious, but that's no bad thing by any means - the addition of some absolutely awesome arcade sequences only go to enhance the game further. Be warned, however - this sucker is tough, and will take a heck of a lot of practice to complete, but even so, Actralser is a brilliant title that Super Famicom owners will go absolutely nuts over.
The Virtual Console was created for games like ActRaiser; Underappreciated gems that vanished off store shelves before most gamers had a chance to experience their awesomeness. Whether you're looking for a side-scrolling platformer or a sim for the Virtual Console, go get yourself 800 Wii Points and download this game.
SNESMean Machines (Apr, 1991)
At first glance, this looked like a Populous rip-off with its "control your minions" idea. Once I studied the game in more depth, its great playability came apparent. The arcade sections are fantastic, and feature the best music ever heard on a console or computer and offer a challenge that's tough without being dispiriting. The graphics are also outstanding, especially in the final showdown. The strategic element works well, although it may put off some people - they'd be silly to miss a game of this quality. If you've a Super Famicom, this MUST be your next purchase!
WiiNintendo Life (Apr 14, 2007)
Even today this still plays like a dream. It's amazing how well the two portions of the game gel together and while the visuals have lost some of their impact, Actraiser remains easy on the eye. A special mention must go to the music - composed by Yuzo Koshiro (of Streets of Rage fame), it really is a generation apart from some of the Megadrive music around at the time.
SNESRetrogaming History (Jun 02, 2008)
Actraiser è un gioco estremamente particolare e originale, con una trama e un concetto di base semplici ma curati sotto tutti gli aspetti. Prese singolarmente le due tipologie di gioco non sono il massimo nei rispettivi campi, ma l'arma vincente del titolo è proprio prendere una struttura in stile Sim City, ambientarla in un universo a metà tra il realistico e il fantasy e introdurre delle parti di gioco in cui siamo chiamati a prendere fra le mani il destino del mondo piuttosto che affidarci sempre e soltanto ad impersonali menù, che comunque tanto impersonali in questo caso non sono, dato che avremo sempre a fianco il simpatico angioletto. L'unica pecca è che a volte le sezioni piattaformiche come grafica e gameplay sono un po' sottotono, e il finale ricorre all'abusato trucco del ritorno dei boss, ma per il resto di rado essere un dio è stato così appagante e divertente.
This game is the perfect melding of Populous and Castlevania, with strategy segments that lead into incredibly detailed action sequences. The building sections are straight-forward enough and while the battle scenes lack power-ups, the detail in animation and sound is amazing.
SNESVideo Games (Sep, 1991)
Zusätzlich werden den momentan nicht sehr verwöhnten Super-Famicom-Besitzern ausgiebig spielerische Feinheiten geboten. Wer hier nicht mit gehöriger Portion Taktik vorgeht, überlebt weder die Actionsequenzen, noch kommt er bei der Besiedelung weiter. Die ungewöhnliche Mischung aus knallharten Actionsequenzen und dem anspruchsvollen “Bevölkerungsmodus“ sorgt für tagelange Spannung.
WiiMag'64 (Aug 31, 2009)
Heutzutage würde man ActRaiser vielleicht einen etwas trashigen Charme vorwerfen, da die zwei Gameplayelemente irgendwie zusammengestückelt wirken und nicht nahtlos ineinander übergehen. Doch wen stört das schon, wenn beide Teile für sich genommen gut funktionieren und der Wechsel einfach nur Spaß macht und bis zum Schluss motiviert. SNES Fans kommen um ActRaiser daher nur schwer herum und sollten früher oder später zugreifen.
SNESTotal! (Germany) (Aug, 1996)
Wem das langwierige Aufpäppeln der Anhänger zu zeitaufwendig ist, der kann im Action-Modus auch sofort zu den kämpfen mit den recht kernigen Obermotzen übergehen. Besonders in diesen Sequenzen kommen die Enix-Qualitäten voll zur Geltung: Beeindruckende Hintergrund-Grafiken und hervorragend animierte Gegner erfreuen das Auge, allerdings kommt auch das Ohr nicht zu kurz: Für den atmosphärischen Soundtrack sorgte Yuzo Koshiro, der unter anderem auch durch seine Leistungen in der Sega-Welt zum renommiertesten Musiker der Videospiel-Szene wurde. Im nahtlosen Zusammenspiel führen die einzelnen Komponenten dazu, daß „ActRaiser“ bis heute nichts von seinem Reiz verloren hat. Wer sich also seinen Platz auf dem Olymp sichern will, der sollte sich sofort in Richtung Flohmarkt oder TOTAL!-Börse auf den Weg machen.
85 (Aug 19, 2010)
ActRaiser se démarque des autres jeux par ce subtil mélange d’action et de gestion qui se marie parfaitement. Il servira d’ailleurs de base aux futurs jeux du studio Quintet, qui reprendra plusieurs fois ce thème de divinité et de création. Il est tout à fait possible que la difficulté parfois exacerbée en rebute quelques-uns, due aussi à une jouabilité parfois trop raide. Il serait pourtant dommage de passer à côté de ce titre devenu culte, enchanteur à souhait et faisant partie des plus grands hits de la Super Nes.
84 (Jul 29, 2007)
Un título que no debería faltar en la estantería de todo poseedor de la consola o aficionado tanto al género como a la propia compañía.
SNESDefunct Games (Nov 18, 2013)
While not as deep and involving as it would have you believe, ActRaiser remains a solid action game. Unfortunately, the experience is marred by sluggish controls and a story that is far too brief. There's also a difficulty spike right at the end that will send many controllers flying. Problems aside, ActRaiser does an excellent job of telling a religious story while never being preachy.
WiiRPGFan (Jan 12, 2009)
In summation, there are plenty of great Virtual Console titles to download, be they RPG or not. ActRaiser sits on the fence in terms of genre, but there's no question in my mind about the game's quality. You're almost guaranteed to enjoy playing this game, regardless of past experience. It's short, and it's not too complex, but it's appeared on many a "Top 10 SNES games" list. That ought to tell you something.
SNESGaming since 198x (Nov 26, 2010)
Il y a tout juste vingt ans que la Super Famicom est entrée dans nos cœurs. Actraiser fut un des tous premiers jeux et parmi les plus originaux de la console. Et sa musique reste toujours aussi mémorable.
80 (Jan, 2008)
Overall, and because it's almost 2 a.m., this game is fucking awesome to those of us old enough to vote, even though the kids won't understand why its so great. Oh, umm...and, it's a sterling example of that old philosophy that "ANY idea can work if" blah blah, etc.
SNESAll Game Guide (2007)
ActRaiser combines side-scrolling action with world-building strategy set within a fantasy realm. As a deity called The Master, your task is to overthrow evil forces by reclaiming your land and amassing a population of followers. Action sequences allow you to possess a warrior statue, using its sword and magical attacks to destroy evil in six lands, while the simulation mode consists of clearing out deserts or swamps, constructing cities, and keeping their populations safe. While neither mode is the height of its respective genre, the unique combination and a beautifully orchestrated soundtrack result in an engrossing and enjoyable adventure.
WiiGameSpot (Jun 12, 2007)
ActRaiser was one of the first games to hit store shelves following the launch of the SNES in North America and also one of the first games to really show off what the system could do. The juxtaposition of side-scrolling action levels and top-down city building portions was innovative at the time. The graphics demonstrated the system's ability to push rich 16-bit colors, multilayered backgrounds, and large bosses, while Yuzo Koshiro's emotionally evocative musical score raised the standards of what people would later come to expect from video game soundtracks. Now that ActRaiser is available for the Wii's Virtual Console, it's remarkable to see that 16 years of time has hardly dulled the game's ability to delight the senses and to hold a player's attention from start to finish.
SNESMegablast (1993)
Alles in allem haben wir es hier also trotz kleiner Detailmängel mit einem höchst stimmungsvollen Genre-Mix zu tun, optisch toll anzusehen, akustisch eine Wucht und motivierend bis in die Schwertspitze — kurzum, ein echter Klassiker!
SNESIGN (May 30, 2007)
From the NIV, Genesis 27:40 – "You will live by the sword and you will serve your brother. But when you grow restless, you will throw his yoke from off your neck." ActRaiser's 13 platforming stages let you live by the sword, bringing not peace, but destruction to the forces of The Evil One (and saving you from growing restless with its six genre-shifting town simulation levels). You'll never feel like there's too much action or too much sim – the unique category clash of side-scrolling and simulation keeps things fresh for hours, giving you a break from each style of design by bouncing back into the other. ActRaiser's an innovative and intriguing blend, and it's definitely worth a look.
WiiIGN (May 30, 2007)
From the NIV, Genesis 27:40 – "You will live by the sword and you will serve your brother. But when you grow restless, you will throw his yoke from off your neck." ActRaiser's 13 platforming stages let you live by the sword, bringing not peace, but destruction to the forces of The Evil One. And saving you from growing restless, the six genre-shifting town simulation levels. You'll never feel like there's too much action, or too much sim – the unique category clash of side-scrolling and simulation keeps things fresh for hours, giving you a break from each style of design by bouncing back into the other. ActRaiser's an innovative and intriguing blend, and it's definitely worth a download.
SNESPlay Time (Jan, 1993)
Die Strategiesequenzen sind gut spielbar, grafisch ganz passabel, jedoch sehr monoton, Mehr als ein netter Zeitvertreib zwischen den netten Actionsequenzen sind sie allerdings nicht. Es ist zwar sehr lustig, mit seinem Engel über die Landschaft zu flattern und Monster per Pfeil und Bogen abzuschießen, doch auf Dauer wenig aufregend. Die Actionsequenzen bieten sogar äußerst schöne Grafiken und sind technisch gut gelungen. Das Scrolling ist ruckelfrei und die Steuerung exakt. Am Gameplay ist allerdings nicht allzuviel gefeilt worden. Die Endgegner verhalten sich stupide und sind dennoch fast unbezwingbar. Am meisten verzauberte mich während des Spielens allerdings der phänomenale Sound.
70 (UK) (May 18, 2007)
For those with the willpower needed to penetrate the fog of weird that surrounds the game, it soon reveals itself as a surprisingly compelling and one that rewards your perseverance with a commendably complex story that also acts as an allegorical meditation on the nature of faith in a secular world. Oh yeah.
SNESLegendra (Jan 10, 2010)
Actraiser a été et reste un jeu culte, même si l’arthrose commence à le ronger. À essayer, ne serait-ce que pour ses musiques et le plaisir d’être un dieu tout puissant.
SNESHonestGamers (Oct 26, 2012)
ActRaiser was eye candy when it first came out and that may have blinded me to its failings to some degree. While I remember not thinking it was a game with a lot of replay value when I first played it, I still thought it was a really good title; but now, I can't say that. It's adequate and doesn't really do anything wrong, but I find it hard to recommend as anything more than a curiosity -- a mesh of different genres that could have been so much more.