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Advanced Strategic Command

Advanced Strategic Command Windows Our glorious troops have captured an enemy bastion by the sea.

MISSING COVER

MobyRank MobyScore
Linux
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Windows
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DOS
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Release dates, publisher and developer information for this game listed by platform:

DOS

Country
Worldwide flag Worldwide
Release Date
Oct 19, 1998
Patch History
Apr 01, 2000
ASC1.0.0 - new graphics management system
Apr 03, 2000
ASC1.0.2 - bug fix (crash)
Apr 04, 2000
ASC1.0.3 - Fixed a bug that exited ASC when trying to give units to your allies.
Apr 05, 2000
ASC1.0.4 : Fixed a bug in the mapeditor that prevented transports from being loaded.
May 02, 2000
ASC1.1.0 - improved balance, bug fixes
May 07, 2000
ASC1.1.2 - bug fix in new movement routines
May 07, 2000
ASC1.1.1 - improved usability (mostly easier access to certain information), bug fixes in map editor (NULL pointer accesses)
May 10, 2000
ASC1.1.3 - bug fixes regarding airplanes (invalid height while descending, crashes during landing)
May 18, 2000
ASC1.1.4 - improved usability and balance regarding unit movement, bug fixes (too fast moving units, not updated unit info when descending with helicopter)
Jun 13, 2000
ASC1.1.5 - improved usability (sound can be disabled; maps, savegames and email games can be load via command parameters), improved text dialogues, bug fixes keyboard control in pull-down menus, graphical error with ammo transport)
Jun 22, 2000
ASC1.1.6 - bug fix (crash when transferring ammo to a unit with more than 8 weapons while inside a building)
Jun 23, 2000
ASC1.1.7 - bug fixes (crashed when flying a plane near the map border or during replays, cursor movement in text fields)
Jul 04, 2000
ASC1.1.8 - improved usability (weapon information available inside buildings) and graphics (destroyed buildings may leave objects behind), bug fixes (alliances text boxes, replay)
Jul 12, 2000
ASC1.1.9 - improved usability (removed save game description dialogue, reversed order of e-mails), bug fixes (movement problems, out of sync replays)
Jul 24, 2000
ASC1.1.10 - improved usability (new terrain information windows, ammo transfer window improved, data file version check), bug fixes (crash when attacking unit is destroyed, incorrectly displayed weapon efficiency)
Aug 13, 2000
ASC1.2.0 - major release with many new features (new attack formula, improved balance) and bug fixes
Aug 21, 2000
ASC1.2.1 - bug fixes (various crashes during gameplay and when editing cargo in editor), tutorial maps includes the new attack formula from ASC1.2.0
Oct 11, 2000
ASC1.2.3 - maintenance update with various bug fixes (mostly regarding unusual unit behaviour), warning message when entering empty password
Apr 02, 2004
ASC1.0.1 - bug fixes

Linux

Country
Worldwide flag Worldwide
Release Date
Apr 01, 2000
Patch History
Apr 02, 2000
ASC1.0.1 - bug fixes
Apr 03, 2000
ASC1.0.2 - bug fix (crash)
Apr 04, 2000
ASC1.0.3 - Fixed a bug that exited ASC when trying to give units to your allies.
Apr 05, 2000
ASC1.0.4 - bug fix in map editor (not loading transports)
Apr 17, 2000
ASC1.0.5b - further improved speed
Apr 17, 2000
ASC1.0.5 - improved speed
May 02, 2000
ASC1.1.0 - improved balance, bug fixes (ammo transfer)
May 07, 2000
ASC1.1.2 - bug fix in new movement routines
May 07, 2000
ASC1.1.1 - improved usability (mostly easier access to certain information), map editor available
May 10, 2000
ASC1.1.3 - bug fixes regarding airplanes (invalid height while descending, crashes during landing), fixed lockups and too high CPU consumption
May 18, 2000
ASC1.1.4 - improved usability and balance regarding unit movement, bug fixes (too fast moving units, not updated unit info when descending with helicopter), Battle Isle maps can be imported into editor
Jun 13, 2000
ASC1.1.5 - improved usability (sound can be disabled; maps, savegames and email games can be load via command parameters), improved text dialogues, bug fixes keyboard control in pull-down menus, graphical error with ammo transport, error when loading buildings from Battle Isle 2220: Shadow of the Emperor)
Jun 22, 2000
ASC1.1.6 - bug fix (crash when transferring ammo to a unit with more than 8 weapons while inside a building)
Jun 23, 2000
ASC1.1.7 - bug fixes (crashed when flying a plane near the map border or during replays, cursor movement in text fields)
Jul 04, 2000
ASC1.1.8 - improved usability (weapon information available inside buildings) and graphics (destroyed buildings may leave objects behind), bug fixes (alliances text boxes, replay)
Jul 12, 2000
ASC1.1.9 - improved usability (removed save game description dialogue, reversed order of e-mails), bug fixes (movement problems, out of sync replays)
Jul 24, 2000
ASC1.1.10 - improved usability (new terrain information windows, ammo transfer window improved, data file version check), bug fixes (crash when attacking unit is destroyed, incorrectly displayed weapon efficiency)
Aug 13, 2000
ASC1.2.0 - major release with many new features (new attack formula, improved balance) and bug fixes
Aug 21, 2000
ASC1.2.1 - bug fixes (various crashes during gameplay and when editing cargo in editor), tutorial maps includes the new attack formula from ASC1.2.0
Oct 11, 2000
ASC1.2.3 - maintenance update with various bug fixes (mostly regarding unusual unit behaviour), warning message when entering empty password
Sep 30, 2001
ASC1.9.1 - introduces AI, the first maps of the campaign, revision of the MK1 unit type and new terrain types; various bug fixes regarding crashes, unusual unit behaviour and AI
Oct 04, 2001
ASC1.9.2 - improved usability (cleanup of menus and hotkeys, online help) and balance (weapons can have different efficiencies against different Unit classes); updated objects, buildings and terrain
Oct 06, 2001
ASC1.9.3 - bug fix (game ends with message "no players left")
Oct 12, 2001
ASC1.9.4 - adds missing translation table for map import and map archival dialogue, bug fix (tanks can't cross railroads)
Oct 22, 2001
ASC1.9.4.2 - bug fixes (unusual unit behaviour, import of Battle Isle 2220: Shadow of the Emperor maps, AI), new vehicle function
Oct 22, 2001
ASC1.9.4.3 - bug fix (crash when calculating the available energy in buildings)
Oct 22, 2001
ASC1.9.4.4 - bug fixes (AI crashes, next campaign map can't be found, "forgotten" events), adds experimental map parameters
Nov 05, 2001
ASC1.9.5 - bug fixes (AI crashes, broken refuel dialog, wrong displayed objects in snow, crash when airplane crashes), adds experimental map parameters
Nov 08, 2001
ASC1.9.5.1 - bug fix (AI crash), AI's moves are recorded for the replay
Nov 15, 2001
ASC1.9.5.2 - bug fixes (replay, unusual unit behaviour, crash in editor when changing player names)
Nov 22, 2001
ASC1.9.5 - bug fixes (crashes when changing to player 9 in map editor or when an airplane gets shot down, AI crashes), improved usability (never moving units are shown grey, search function for disabling options)
Nov 29, 2001
ASC1.9.5.4 - bug fixes (switched refueling/repairing icons, unusual unit behaviour, AI crashes), AI can be used as benchmark
Mar 05, 2002
ASC1.10.0 - added music, bug fixes, updated documentation
Mar 19, 2002
ASC1.10.1 - bug fixes, minor feature enhancements
Dec 23, 2002
ASC1.12.0 - updated graphics and data files, improved AI, several new features, bug fixes
Feb 02, 2003
ASC1.12.3 - adds new and updated sounds, bug fixes (several problems with units moving in and out of transports and buildings)
Mar 22, 2003
ASC1.13.2 - new pathfinding system, new transportation rules, extended campaign
May 07, 2003
ASC1.13.5 - three new campaign maps,units can now be equipped with a laser weapon, stricter replay consistency checking, bug fixes
Jun 22, 2003
ASC1.13.6 - improved AI, updated campaign maps and units, better cheating detection for replays, changed file format
Jul 06, 2003
ASC1.13.7 - replays now correctly update the resources when constructing or removing objects, updated maps, bug fixes
Aug 24, 2003
ASC1.13.8 - bug fixes (replay problems, movement code)
Dec 29, 2003
ASC1.13.9.1 - fixes critical bug in ASC1.1.13.9 which prevents it from starting
Feb 07, 2004
ASC1.14.0 - rewritten ingame event system, updated and extended campaign, improved AI, many bug fixes and minor improvements
Jun 23, 2004
ASC1.15.0 - introduces research system, updated campaign, improved performance, bug fixes
Oct 09, 2004
ASC1.15.1 - introduces new reaction fire system, expanded and updated campaign
Nov 28, 2004
ASC1.15.2 - new campaign map, updated campaign and units, minor improvements to AI, bug fixes
Feb 14, 2005
ASC1.15.3 - bug fixes (including several problems in campaign maps), more accurate replays
Apr 30, 2005
ASC1.16.0 - support for AMD64 platform, updated campaign maps and units, some objects like forests can spread on their own
Jul 16, 2005
ASC1.16.1 - updated campaign and units, bug fixes
Aug 07, 2005
ASC1.16.2 - updated unit production costs, improved AI, bug fixes
Jan 22, 2006
ASC1.16-3 - bug fixes
Nov 04, 2006
ASC1.16.4 - move malus reduction of wreckage objects, bug fixes
Nov 03, 2007
ASC2.0.0 - new graphics engine, new UI, new features, support for 64-bit systems
Apr 06, 2008
ASC2.1.0 - new campaign, increased portability, bug fixes
Dec 14, 2008
ASC2.2.0 - new and updated graphics (terrain, objects and units), extended unit descriptions, revamped dialogs, bug fixes
Dec 21, 2009
Expanded "Undo" features, overhauled campaign, translations, full LUA support (for scripting), improved AI, bug fixes

Macintosh

Country
Worldwide flag Worldwide
Release Date
Jul 16, 2005
Comments
ASC 1.16.1, earliest release with MacOSX support
Patch History
Aug 07, 2005
ASC1.16.2 - updated unit production costs, improved AI, bug fixes
Feb 22, 2006
ASC1.16.3 - bug fixes
Nov 04, 2006
ASC1.16.4 - move malus reduction of wreckage objects, bug fixes
Nov 03, 2007
ASC2.0.0 - new graphics engine, new UI, new features, support for 64-bit systems
Apr 06, 2008
ASC2.1.0 - new campaign, increased portability, new building and unit functions, bug fixes
Dec 14, 2008
ASC2.2.0 - new and updated graphics (terrain, objects and units), extended unit descriptions, revamped dialogs, bug fixes
Dec 21, 2009
2.4.0 - Expanded "Undo" features, overhauled campaign, translations, full LUA support (for scripting), improved AI, bug fixes

Windows

Country
Worldwide flag Worldwide
Release Date
Sep 30, 2001
Country
Worldwide flag Worldwide
Release Date
Dec 14, 2008
Comments
v2.2.0
Patch History
Oct 04, 2001
ASC1.9.2 - improved usability (cleanup of menus and hotkeys, online help) and balance (weapons can have different efficiencies against different Unit classes); updated objects, buildings and terrain
Oct 06, 2001
ASC1.9.3 - bug fix (game ends with message "no players left")
Oct 12, 2001
ASC1.9.4 - adds missing translation table for map import and map archival dialogue, bug fix (tanks can't cross railroads)
Oct 22, 2001
ASC1.9.4.4 - bug fixes (AI crashes, next campaign map can't be found, "forgotten" events), adds experimental map parameters
Oct 22, 2001
ASC1.9.4.3 - bug fix (crash when calculating the available energy in buildings)
Oct 22, 2001
ASC1.9.4.2 - bug fixes (unusual unit behaviour, import of Battle Isle 2220: Shadow of the Emperor maps, AI), new vehicle function
Nov 05, 2001
ASC1.9.5 - bug fixes (AI crashes, broken refuel dialog, wrong displayed objects in snow, crash when airplane crashes), adds experimental map parameters
Nov 08, 2001
ASC1.9.5.1 - bug fix (AI crash), AI's moves are recorded for the replay
Nov 15, 2001
ASC1.9.5.2 - bug fixes (replay, unusual unit behaviour, crash in editor when changing player names)
Nov 22, 2001
ASC1.9.5 - bug fixes (crashes when changing to player 9 in map editor or when an airplane gets shot down, AI crashes), improved usability (never moving units are shown grey, search function for disabling options)
Nov 29, 2001
ASC1.9.5.4 - bug fixes (switched refueling/repairing icons, unusual unit behaviour, AI crashes), AI can be used as benchmark
Mar 05, 2002
ASC1.10.0 - added music, bug fixes, updated documentation
Mar 19, 2002
ASC1.10.1 - bug fixes, minor feature enhancements
Dec 23, 2002
ASC1.12.0 - updated graphics and data files, improved AI, several new features, bug fixes
Feb 02, 2003
ASC1.12.3 - adds new and updated sounds, bug fixes (several problems with units moving in and out of transports and buildings)
Mar 22, 2003
ASC1.13.2 - new pathfinding system, new transportation rules, extended campaign
May 07, 2003
ASC1.13.5 - three new campaign maps,units can now be equipped with a laser weapon, stricter replay consistency checking, bug fixes
Jun 22, 2003
ASC1.13.6 - improved AI, updated campaign maps and units, better cheating detection for replays, changed file format
Jul 06, 2003
ASC1.13.7 - replays now correctly update the resources when constructing or removing objects, updated maps, bug fixes
Aug 24, 2003
ASC1.13.8 - bug fixes (replay problems, movement code)
Dec 28, 2003
ASC1.13.9 - bug fixes (including error in second campaign map), implements several new unit functions and other features
Dec 29, 2003
ASC1.13.9.1 - fixes critical bug in ASC1.1.13.9 which prevents it from starting
Feb 07, 2004
ASC1.14.0 - rewritten ingame event system, updated and extended campaign, improved AI, many bug fixes and minor improvements
Jun 23, 2004
ASC1.15.0 - introduces research system, updated campaign, improved performance, bug fixes
Oct 09, 2004
ASC1.15.1 - introduces new reaction fire system, expanded and updated campaign
Nov 28, 2004
ASC1.15.2 - new campaign map, updated campaign and units, minor improvements to AI, bug fixes
Feb 14, 2005
ASC1.15.3 - bug fixes (including several problems in campaign maps), more accurate replays
Apr 30, 2005
ASC1.16.0 - support for AMD64 platform, updated campaign maps and units, some objects like forests can spread on their own, increased speed
Jul 16, 2005
ASC1.16.1 - updated campaign and units, bug fixes
Aug 07, 2005
ASC1.16.2 - updated unit production costs, improved AI, bug fixes
Jan 22, 2006
ASC1.16-3 - bug fixes
Nov 04, 2006
ASC1.16.4 - move malus reduction of wreckage objects, bug fixes
Nov 03, 2007
ASC2.0.0 - new graphics engine, new UI, new features, support for 64-bit systems
Apr 06, 2008
ASC2.1.0 - new campaign, increased portability, bug fixes
Dec 14, 2008
ASC2.2.0 - new and updated graphics (terrain, objects and units), extended unit descriptions, revamped dialogs, bug fixes
Dec 21, 2009
Expanded "Undo" features, overhauled campaign, translations, full LUA support (for scripting), improved AI, bug fixes


Release dates and company information contributed by Dark Hamlet (31) and Patrick Bregger (107384)