Cancelled SequelsThis is the first installment of what was meant to be an Advent Rising trilogy. The sequels were not released, but the developers originally planned that decisions made in the first game, would be reflected in the second and the third part.
ContestA contest was launched along with the game, for US and Canadian residents. The first 500,000 Xbox copies sold carried a special marking, which could be exchanged for a free, two-month subscription to Xbox Live to participate in the contest. Through a new or existing account, players could search for an easter egg in the form of the letter 'A' which was be downloaded via Xbox Live and hidden within a level of the game. The letter was turned into a code and every first week's user to log in using their Xbox Live Gamer Tag, won. There were many prizes, with one Grand Prize winner receiving a $1,000,000 annuity. It was meant to end on August 15, 2005, but was postponed due to technical difficulties.
EngineThe game uses Epic's Unreal Warfare 3D engine.
Orson Scott CardAdvent Rising has been developed in close cooperation with science fiction author Orson Scott Card.
ScoreThe musical score is performed by a 70-piece Hollywood union orchestra, led by Emmy Award-winning conductor Mark Watters. The soundtrack was released separately on June 28th, 2005, on the Sumthing Else Music Works label.
Contributed by Sciere (217832) on Aug 16, 2005. [revised by : MobyGames was killed by GameFly (89485)].