DescriptionYou are Captain Comic, galactic hero. Your mission is to recover three treasures from the planet Omsoc, which have been stolen away and hidden on the remote planet of Tambi.
Captain Comic is a platformer featuring a huge nonlinear playfield divided into several different terrains. As Comic, you must search throughout Tambi for power ups and items that will aid you in your quest to recover the three treasures. The Captain's main weapon is 'Blastola Cola', a can of drink that allows him to hurl fireballs at his foes. For each can that he finds, an additional fireball can be thrown.
There are many different paths that are available from the start, but without the right item or weapon, it can be impossible to progress through certain paths, or even to commit suicide. It's up to the player to decide the correct route to take, and which places to return to at a later time.
- "Captain Comic: The Adventure" -- NES Cartridge title
Part of the Following Groups
The Press Says
|Power Play||NES||Nov, 1990||52 out of 100||52|
|Electronic Gaming Monthly (EGM)||NES||Jan, 1990||16 out of 40||40|
There are currently no topics for this game.
Cancelled portRon Risley's PAL port from the NTSC NES version was complete, but never marketed.
DevelopmentAfter Scott Miller saw Captain Comic, he tried hard to recruit the author, Michael Denio, but Michael didn't have faith that shareware games could make money, and so he stayed at his normal job.
MusicFor the NES port, the programmers chose classical music from the public domain so that they would not have to pay royalties to other music companies.
NamesThe planet "Omsoc" where the treasures are stolen from is really "Cosmo" spelled backwards. Michael Denio used this trick for naming several things in the series.
Theme songThe theme song for Captain Comic was traditionally a rendition of the United States' Marine Corps Theme.
Information also contributed by Andrew Shepard and Sciere
Related Web Sites
- Crapshoot (A humorous review on PC Gamer)