User review spotlight: Ultima IV: Quest of the Avatar (DOS)
The game's title screen
There's a menu bar at the top of the screen.
The game starts here
The main screen consists of a pyramid with a tree on either side. The trees just prevent further exploration, the player has to explore the pyramid to find entrances
Inside the pyramid.
Some of the objects score bonus points but most are decorative
The game's storyline is contained in a number of screens that are equally hard to read
The game's controls
The high score screen.
Here it is zero because the game has not yet begun
There is a save game function that is accessed from the menu bar
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