User review spotlight: Ultima IV: Quest of the Avatar (DOS)
You are thrown out of town
After the menu the game displays three brightly coloured screens of instructions.
This is the first location in the game
Function keys are used a lot. F1 brings up this menu and it is from here that the game is saved, loaded, and abandoned
There is humour in the game. Looking at the trash can serves no purpose but the developer has anticipated the action and prepared a response. Elsewhere jumping in a puddle generates SPLOOOOSH!
The arrow keys move Melvin around. As soon as a keyboard key is pressed a box opens up ready for command input
There is in-game help available but it does not say a great deal that the player does not already know
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