DescriptionCombine the many tricks and styles of the extreme sport, inline skating, with a Tony Hawk style system, complete with objectives and huge arenas, and you have Aggressive Inline.
Progress through the career mode, where you must complete objectives (such as grind a certain object(s) to jump over large gaps and gain points) to open up further arenas, which there are 7 in all, and once your bored with them, you can make your own in the park editor. The game doesn't use a hard time limit but the so-called "juice meter": it fills up when performing stunts and if it gets empty, the level ends. During the game you level up your character in seven stats, e.g. speed and grinds. The game uses a "learning by doing" approach to this, meaning that the stat improves if you perform the associated actions often enough. There are also five hidden keys in each level which open up new areas within the level.
10 pro inline skaters join the fun (Shane Yost, Sam Fogarty, Sven Boekhorst, Eito Yasuko and more), and you can take on a friend in 2 player split screen.
- "Aggressive Inline Featuring Taïg Khris" -- UK/German title
|Surprisingly challenging, yet accessible and most of all it's fun||PlayStation 2||piltdown_man (110654)|
|Game Chronicles||Xbox||Aug 18, 2002||9.9 out of 10||99|
|IGN||PlayStation 2||May 29, 2002||9.4 out of 10||94|
|Atomic Gamer||PlayStation 2||Aug 13, 2002||92 out of 100||92|
|Mag'64||GameCube||Sep 20, 2002||91 out of 100||91|
|IGN||GameCube||Aug 05, 2002||9.1 out of 10||91|
|4Players.de||GameCube||Sep 20, 2002||90 out of 100||90|
|Jeuxvideo.com||GameCube||Sep 12, 2002||16 out of 20||80|
|videogamer.com||GameCube||Aug 05, 2004||7 out of 10||70|
|Nintendo Life||GameCube||Jun 04, 2006||70|
|TeamXbox||Xbox||Nov 19, 2002||6.7 out of 10||67|
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- 2002 – Best "non-Tony Hawk" Extreme Sports Game of the Year (PS2)
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