Description
This horizontally-scrolling shoot 'em up features six long levels, all with detailed and mellow background graphics, aiming for a less hectic feel than contemporaries such as
Project X. As a magician's apprentice, you have been turned into an owl to give you the best chance of destroying the many dark creatures to be faced, and thus discovering the secret of cosmic strength.
These dark creatures include piranhas, giant ants and mosquitoes. Extra weapons and invincibility periods can be collected. The technical details include 3 layers of multi-directional parallax scrolling, background animation, and different title and in-game music.
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Trivia
The non-playable demo of the game contains following information:
"After starting up with an over 50 takes long animated intro sequence Agony will lead you through 6 worlds." The problem is that there is no intro sequence in the final release of the game.
Franck Sauer (from the development team) was kind enough and provided precise information about the missing intro for Agony:
"There was an animated intro sequence that was supposed to be included into the game and explained its backstory in more detail. That sequence had been animated by fellow artist Marc Albinet but didn't make it into the game mainly because it would have required one or two more disks and given the quality wasn't really on par with the in-game art, Psygnosis and Yves Grolet (lead programmer) decided it was not worth it."