User review spotlight: Ultima IV: Quest of the Avatar (DOS)
Start of the story
Talking to Leigh in the house
A scene where the player can steer the conversation.
The man's thoughts in the park
Graphical glitches start to surround Leigh.
In the hospital
Is she really gone?
Title screen and main menu. Not a lot of menu options.
And, so, the story begins.
Leigh starts the conversation.
A point where you have to choose what to say next.
I headed out into town.
Leigh followed me so we went to the park.
Is she loosing it or am I?
And, so, the story reaches its conclusion.
We ended up going to the park.
I guess love hurts.
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