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Airwolf

MobyRank MobyScore
Amstrad CPC
...
...
Commodore 64
...
2.1
Commodore 16, Plus/4
...
2.1
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Description

The game of the TV show is viewed from the side and puts you in command of an attack helicopter. Your task is to rescue 5 scientists from an underground lair by destroying its layer of protection and then getting to the core. Moving onto a screen at a time you must shoot out anything and everything in your path, including lots of regenerating static targets. Realistic gravity takes effect, so you can't simply hover in a set position.

Screenshots

Airwolf Atari 8-bit They shot me.
Airwolf Atari 8-bit Title screen and main menu
Airwolf ZX Spectrum Hit by a huge blast from the laser.
Airwolf ZX Spectrum Title screen

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User Reviews

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The Press Says

Crash! ZX Spectrum Feb, 1985 90 out of 100 90
Zzap! Commodore 64 May, 1985 88 out of 100 88
Tilt Commodore 64 Jul, 1985 4 Stars4 Stars4 Stars4 Stars4 Stars4 Stars 67
Your Spectrum ZX Spectrum Apr, 1985 9 out of 15 60
The Rubber Beermat ZX Spectrum Oct 05, 2006 54 out of 100 54
Crash! ZX Spectrum Sep, 1988 47 out of 100 47
Sinclair User ZX Spectrum Mar, 1985 3 out of 10 30
Retro Gamer Commodore 64 Jan, 2005 14 out of 100 14

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Trivia

TV documentation

When the game was released, the Central TV franchise based in the Birmingham area heard that the game was programmed by a schoolboy, and wanted to do a feature on this latest programming whizz-kid. To verify the situation they contacted Spectrum magazine Crash! , whose deputy editor Roger Kean quipped (perhaps sensing an opportunity) "I'll have to ask our schoolboy reviewers" (the magazine had strong 'fanzine'-type roots). Soon after Central sent a TV crew to Crash!'s offices in Ludlow, but by fate the journalist they asked about the game was the only one of the three reviewers who wasn't hugely keen on the game, so the final report largely focused on Crash! and ignored Airwolf.
Contributed to by Kabushi (122912) and Martin Smith (63130)