User Reviews

There are no reviews for this game.

Our Users Say

Platform Votes Score
Amstrad CPC Awaiting 5 votes...
BBC Micro Awaiting 5 votes...
Commodore 16, Plus/4 Awaiting 5 votes...
Commodore 64 5 2.2
Enterprise Awaiting 5 votes...
ZX Spectrum 6 3.1
Combined User Score 11 2.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
ZX SpectrumCrash! (Feb, 1985)
Airwolf is one of those games you’re either going to be terribly addicted to and play to death, or you’re going to switch it off. It’s not that the game is bad, on the contrary it’s very good. BUT it’s so damn hard to get into and it takes practice just to get through the first obstacle. Like all other Elite games, Airwolf has very good graphics and the sound is alright. Your helicopter responds well to your actions and the game is fun to play (it would be better with a couple of friends)! If you fancy yourself a bit of an arcade ace then Airwolf could well prove you wrong! A vital accessory for this game is a strong firing finger — without it, you’re lost before you start. Airwolf is a slick program that is worth buying because it will keep you entertained for ages
Commodore 64Zzap! (May, 1985)
Helicopter games aren't new but lots of different touches to this. Hours of frustration and jubilation guaranteed.
Commodore 64Zzap! (Dec, 1988)
Airwolf is three years old now but still manages to be pretty playable, though the graphics and sound certainly look their age. Still there are plenty of worse games going around at the same price.
Commodore 64Tilt (Jul, 1985)
La taille et la complexité du labyrinthe formé par les différents couloirs et salles du bunker assurent de très longues heures de combat acharnés aux amateurs de pilotage d'hélicoptère de combat.
ZX SpectrumYour Spectrum (Apr, 1985)
This must be one of the most frustrating affairs I've ever had with the Speccy! Good, but too difficult to hold my attention.
ZX SpectrumThe Rubber Beermat (Oct 05, 2006)
So is Airwolf worth playing? I'd say no. There may be some hard core Speccy gamers who will rise to the challenge and find that actually Airwolf is child's play. In fact, the first four screens may be the toughest there is in the game, leaving a thoroughly enjoyable arcade experience. As there's no sense of progression all I'm getting from Airwolf are negative thoughts.
ZX SpectrumCrash! (Sep, 1988)
The wheels of time have turned full circle since Airwolf was first reviewed way back in issue 13 and the game is certainly showing its age. The graphics are colourful, but extremely simplistic in places. Gameplay is a bit more challenging, but this soon becomes tiresome as the second or third life in a row is lost trying to pass some of the obstacles. Fans of the TV series may find a little enjoyment in this prehistoric relic but even that is pretty doubtful.
ZX SpectrumSinclair User (Mar, 1985)
Although there is the option for keyboard or joystick control the latter is well advised as all five keys would require simultaneous operation. The game bears a resemblance to Blue Thunder and is produced by the same company. This sheep in Airwolf's clothing is best avoided.
Commodore 64Retro Gamer (Jan, 2005)
In short, the game just doesn’t work. I don’t like to criticise – the graphics are good and the idea was there – but how did it all go so wrong? And what happened to the gameplay?