User review spotlight: Carmageddon (DOS). Released in 1997.
Light is your primary barrier against the enemies
Our anti-hero : Alan Wake (cgi)
Once an enemy is weakened by the light, he can be shot with conventional fire weapons.
Light spots provide life regeneration and supply boxes.
Here comes trouble.
The lighthouse, the safest place on Earth.
You can collect coffee thermos during the game to get an achievement.
Bright Falls seems to be a quiet little town.
There's a lot of secondary characters in the game who will be very important for the plot.
Alan Wake is discovering locals habits and events.
Alan is chatting with the locals, many background conversations were scripted for the game.
Start the generators to provide you with so needed light.
A cabin on Diver's Isle, a place where nightmares come true.
Alan wakes up after a crash and realizes he lost one week of his life... now he has to find out what happened during that time.
Approaching the timber yard, a place that reeks of horror.
Some parts will take you in the past before you came to Bright Falls.
Telling your wife the story about The Clicker, the key object in the game.
In the sheriff's office, the sheriff has agreed to help you look for your wife.
Some obstacles can be kicked down.
Talking to Rusty, the park ranger, about the hotel room vacancy.
There's a long way to reach that hill... and only way to reach it is through the dark woods.
After taking the last enemy on the screen, final move will go in slow-motion so you can know there's no more of them running around.
Follow the yellow painted signs that can only be seen in the light to find the secret stash left for you.
When focus icon appears, you can focus your view on the item of interest by holding the button pressed.
The police and FBI are hunting you... too bad for them they don't know what they're up against.
Use binoculars to see distant places of interest.
During driving missions, there will be plenty of vehicles to switch to as vehicles too can be destroyed.
Pick up manuscript pages to find out what is going to happen.
Use flares to repel enemies and also hurt the shadow that's possessing them.
Possessed objects can only be hurt by a light source, not by firearms.
Flash grenades will turn the screen white and obliterate any non-boss nearby enemies almost instantly.
When driving a vehicle, taking out hordes of taken is much easier due to car's headlights being stronger than your regular flashlight.
Barry, your manager, came all the way from New York to see what's happening with you.
Destroy dark goo with your flashlight so you can walk freely.
Birds are attacking swiftly, aim your flashlight quickly or you'll soon be done for.
You can run and hurt them by aiming flashlight at them just the same.
Evade when enemy is swinging at you or throwing an axe at you because it only takes a few hits for you to die.
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