Not an American user?
DescriptionSince the beginning your parents knew you were somehow different from the others. You have the spark of Elemental Powers and dangerous tool and illegal, unless one is a priest of the Cult of Wisdom. Your father sends you off to learn under the guidance of an elementalist, hoping you would not suffer the same fate as your grandfather, who was hunted down by the Cult for not becoming a priest.
The elementalist eluded the Cult by living far from large towns and cities. He was forgotten by the cult. Your father hoped you would be forgotten as well. And now you return...
Aleshar: The World of Ice is a top-down perspective role-playing game (RPG) in a world surrounded by snow and ice. Your character may be created from various available classes (hunter, healer, bard, etc.), each with different specialty statistics which may be tweaked during character creation. Character statistics and abilities will increase during the game, depending on constant use of a particular ability. There are no leveling-ups or experience normally found in other RPGs.
The world of ice is divided into two major areas:
Magic (or known as Spark in Aleshar) is an ability acquired later in the game, consists of single or combined use of the five available runes (fire, water, earth, air, and spirit). Each spell may be tweaked to a certain power level, the higher the power used, the greater the effect but the more straining it is to your character's fatigue. Spells directed to yourself or your allies are always beneficial while spells directed to your enemies are always damaging.
There are no reviews for this game.
The Press Says
There are no rankings for this game.
There are currently no topics for this game.
There is no trivia on file for this game.
Indra was here (18570) added Aleshar: The World of Ice (DOS) on Aug 03, 2007