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Alex Kidd: The Lost Stars

MobyRank MobyScore
Arcade
...
2.5
SEGA Master System
64
2.5
Wii
...
4.1

User Reviews

Simple sidescroller with great enemy variety. SEGA Master System Emperor MAR (2573)

Our Users Say

Platform Votes Score
Arcade 3 2.5
SEGA Master System 17 2.5
Wii 2 4.1
Combined MobyScore 22 2.7


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
80
SEGA Master SystemVideoGame
Depois da aventura The Miracle World, na qual Alex Kidd andava em busca de vários tesouros, agora o herói precisa devolver as estrelas perdidas à constelação de Áries. Para tanto, é necessário chegar às 12 bolas milagrosas, onde estão escondidas as estrelas.
76
SEGA Master System1UP!
Alex Kidd - The Lost Stars est un jeu modeste comme l'était Miracle World, le renom et le BIOS de la Master System en moins. Il n'est pas déplaisant et comme vous l'avez peut-être ressenti durant ces quelques paragraphes, on l'aime bien. Si le test de Miracle World était surtout l'occasion de critiquer (attitude suicidaire) un jeu tenu en trop haute estime par une génération de joueurs, le but du présent article serait plutôt de réhabiliter un jeu méconnu et, ma foi, pas mauvais du tout quoique facile et court.
72
SEGA Master SystemGameCola.net
Overall, Alex Kidd: The Lost Stars offers what is easily the strongest game in the Alex Kidd series and also one of the strongest platformers on the Master System. Is it a Mario-Killer? No, not in the least, but it could hold its own against Yo! Noid or Chip 'N Dale: Rescue Rangers.
72
SEGA Master SystemThe Games Machine (UK)
Well-defined – if overly 'nice' – graphics are marred by major sprite glitches, but samples mixed with light music and effects provide a quality soundtrack. The difficulty is Alex Kidd's worst fault, but as this increases lastability, it's no great stumbling block.
70
SEGA Master SystemHonestGamers
Thus, Alex Kidd and the Lost Stars is a GREAT game for younger players, and a very enjoyable romp for more experienced players, who may find it a nearly stress free way to pass some time. Admittedly, it gets a little dull at times, especially playing the levels the second time through, but Sega found a way to inject a very valuable and intangible quality into this and every other game in this popular series, and that is charm. It goes a long way in establishing any video game mascot character, and unless you get nauseous easily, you will appreciate the fact that Alex—in this simple game more than any of the others—has charm, colour and cuteness, in spades.
63
SEGA Master SystemVicioJuegos.com
En definitiva, estamos ante un plataformas muy extraño y demasiado simple. Hay que limitarse a ir de izquierda a derecha, sin tocar a nada ni nadie y prácticamente sin ninguna manera de defenderse y encima sin luchar contra jefes finales y para acabarlo de rematar, el apartado gráfico es un mejunje de cosas diferentes puestas sin ton ni son en el juego. Como concepto Alex Kidd: The Lost Stars ofrecía poca cosa en su momento para una consola como Master System, y más al ya haber varios juegos de la saga en el mercado, este título es un claro ejemplo de que Sonic no es la única mascota maltratada por Sega.
58
SEGA Master SystemGame Freaks 365
Alex Kidd: The Lost Stars is a sorry disappointment to Alex Kidd fans. You'd have to be really diehard to actually enjoy this game. It certainly does do well with graphics and sound, but everything else is just not there at all. It's a definite example of how a game can look wonderful, but turn out so horribly. At least what came after this was more than you'll find here.
55
SEGA Master SystemPower Play
Wenn es ein Sega-Modul gab. auf das Ich mich wie ein kleines Kind auf den Weihnachtsmann freute, dann war es Alex Kidd: The Lost Stars. Denn meiner Meinung nach ist sein Vorgänger „Alex Kidd In Miracle World“ Immer noch das beste Sega-Spiel. Und dann kommt sowas: Ein durchschnittliches Geschicklichkeits-Spiel, zwar mit überragender Grafik, aber ohne den Spielwitz des ersten Teiles. Man hüpft halt durch die Gegend und erreicht irgendwann das Ziel.
50
WiiEurogamer.net (UK)
Control is precise enough, but you're forced to skip and scamper across toytown landscapes against the clock, and with constantly eroding health the game just doesn't offer enough distractions to make such a grind worthwhile.
50
WiiIGN
Alex Kidd: The Lost Stars isn't all bad, as its simplified gameplay and toned-down difficulty likely made it a favorite of some of the youngest Master System players back in the late '80s. But today it simply stands as a disappointment, and the mark of the moment when SEGA's Master System mascot, in just his second appearance on the system, began to go downhill fast.
50
SEGA Master SystemIGN
What chafed me most about Lost Stars was the complete lack of difficulty. While you can score the game now for about $5, it debuted at approximately $30. And I finished it in a single afternoon. That was devastating. But considering its value now at a significantly reduced price… the game is still a rip-off. There's just so little to it that I hope it never comes to the Virtual Console, lest somebody that discovered Alex Kidd in Miracle World there have their impression of the game sullied by this weak follow-up.
42
SEGA Master SystemThe Video Game Critic
The game features fourteen stages, and with unlimited continues, it's quite possible see them all. Whether you'll want to is another story, because this weird platformer is more obnoxious than fun.
38
WiiOfficial Nintendo Magazine
Much of what made Miracle World so much fun has been stripped out and nowhere near compensated for: cool visuals, satisfying punching, interactive feeling levels... all gone. Our advice: keep your points.
30
WiiNintendo Life
Alex Kidd: The Lost Stars was a missed opportunity by Sega to build up the reputation of the Alex Kidd series. It completely dismisses all the elements which made the original so much fun to play and opts for a lazy Wonder Boy style platform jump-a-thon but without any sense of challenge or fun. Things don’t get much better when Alex visits High Tech World in his next Master System outing either. It’s not difficult to see why eventually Sega would look elsewhere for a mascot worthy of representing their brand. Oh Alex, you’ve made a fool of yourself!