User Review: Wolfenstein 3D by id Software (1992)
The MI6 tries to convince Alex to work for them.
At the beginning of the training stage
The red symbol are points to save the game.
Fighting a guard
Down in a cave
We must get past without getting in the search lights.
New James-Bond-style gizmos
Meta humour or product placing? You decide. In each case, I wish the MI6-guy wouldn't explain the controls to use inventory items again and again, for each single item!
Alex's uncle's mansion
Now to see how much Karate we've learned.
A key card
One device highlights bugs as green spots.
Learning new moves
At first, the laser barriers look impressive, but Alex automatically jumps through when we run into them.
Celebrating 15 years of game documentation. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
MobyGames™ Copyright © 1999-2015
Blue Flame Labs. All rights reserved.
"Big Money! Big Prizes! I love it!"