Alex the Allegator 2

Alex the Allegator 2 Windows Title screen; those bouncing donkeys fulfilled a contest requirement.


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Alex the Allegator 2 is a simple board game that can be played against the computer or a friend. At first glance the game appears to be an Othello clone, two players take turns placing colored tiles on an 8x8 board. Beyond that the rules and objectives differ.

The objective is to end the game with the highest score once either opponent has cleared all their tiles. Each turn a player may either place one of their colored tiles or slide any row/column by one unit. The row/column may not be moved again for one turn. When a group of four tiles forming a square is made, they are cleared from the board. If a player manages to remove 6 tiles in a rectangle they are awarded a special yellow tile which acts as a wild card allowing a square to be completed for any color. Gray tiles will periodically appear on the board at random unfilled spots; a gray tile can only be removed with 3 yellow tiles.

You can score points by completing squares of either color; for example, if your opponent slides a row and completes a square with your colored tiles he gets the points instead of you. The game also has two levels of challenge for the human vs computer mode, a high score table, sounds, and music.


Alex the Allegator 2 DOS Main menu
Alex the Allegator 2 Windows A group of 4 tiles are cleared as shown by the exploding particle effect.
Alex the Allegator 2 Windows High score table.
Alex the Allegator 2 Windows The opponent tiles are cleared first, but I won with the higher score.

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Critic Reviews Windows Apr 04, 2001 10 out of 10 100


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This game was the author's contribution to Allegro Speedhack 2001 and was made in 72 hours.

Information also contributed by jlebel

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Contributed to by Sciere (330341) and jlebel (2127)