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Description

An interrim between Alien Breed and its sequel. Gameplay is the same as its predecessor - each level is a maze to be navigated through, while fighting off hordes of aliens. The Special Edition 92 includes 12 new levels and a bunch of new features: "dark mission" in which only the glowing blue eyes of the aliens are visible, a level with no aliens but the destruction sequence already initiated, ability to access levels by means of a code (no need to cheat to start the game where you failed).

Screenshots

Alien Breed: Special Edition 92 Amiga On your way to level 2.
Alien Breed: Special Edition 92 Amiga ... or view your statistics.
Alien Breed: Special Edition 92 Amiga You should use the deck lift to end the level.
Alien Breed: Special Edition 92 Amiga You can buy new weapons here...

Promo Images

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Alternate Titles

  • "Alien Breed: Special Edition" -- BlackBerry title

Part of the Following Groups

User Reviews

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Critic Reviews

Power Play Amiga Jan, 1993 5 out of 5 100
Amiga User International Amiga Mar, 1993 91 out of 100 91
Amiga Format Amiga Feb, 1993 87 out of 100 87
Amiga Power Amiga Jan, 1993 83 out of 100 83
Amiga Joker Amiga Jan, 1993 80 out of 100 80
Amiga Games Amiga Dec, 1992 72 out of 100 72

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Trivia

Bugs

On one level in a specific section you can get stuck in the scenery and can't get out. This is a well known error that upset a lot of people, as it meant you couldn't finish the game.

Commercials

Team 17 used to put promo pictures of its other titles on the game disks. Alien Breed Special Edition 92 contains several promo pictures from Superfrog and a special tune. Watching it is not mandatory and requires the player to press the fire button during the load of the game from disk 1. Without pressing the button the game loads as any other game.

End Sequence

As opposed to its predecessor, "Special Edition 92" does not contain a proper ending. There are some words from the authors that they did not have enough space to put something interesting. Still, they had space to put one of the most advanced promo sequence in Amiga history.
Contributed to by p-kun (225) and MAT (182477)