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Alien Syndrome

MobyRank MobyScore
ZX Spectrum
...
3.4
Amstrad CPC
...
...
Commodore 64
...
3.2

User Reviews

Run around the spaceship, rescue your friends, and shoot the alien bastards SEGA Master System *Katakis* (37800)
Sweet cooperative alien-blasting action NES Multimedia Mike (17464)
A close rendition of the original SEGA Master System James Evans (42)
Good game, tough bosses. SEGA Master System Ash_1 (55)

Our Users Say

Platform Votes Score
Amiga 3 3.0
Amstrad CPC 3 3.0
Arcade 3 3.6
Atari ST 3 3.4
Commodore 64 5 3.2
DOS 6 3.5
Game Gear 5 3.2
MSX 2 4.0
NES 10 3.1
SEGA Master System 12 3.5
Sharp X68000 1 4.0
ZX Spectrum 4 3.4
Combined MobyScore 57 3.3


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
90
ZX SpectrumCrash!
Alien Syndrome has lost much colour in its conversion to the Spectrum, it loses nothing in gameplay. The graphics are cute and quite varied. The massive alien at the end of each level is well-drawn and its animation is surprisingly smooth as it spews forth red gunge at you (which Nick mistook for Cherry Coke...). Unfortunately 128K owners get no extra music because 48K BASIC must be selected to load the program. Nevertheless, the existing sound FX are atmospheric enough without the need for snazzy title tunes. What really makes Alien Syndrome so playable is its concept. Shooting squirming aliens is satisfying, and the half-screen scrolling makes progress more difficult than on the coin-op, as you never know what lurks ahead. Whereas the one-player game involves frantic blasting, with two players more care must be taken to avoid shooting your colleague (clumsy Caswell should watch where he's firing his bullets!).
82
Commodore 64Computer and Video Games (CVG)
The graphics are a bit scrappy and the sound could of been better, but this the fastest and most playable version.
80
SEGA Master SystemComputer and Video Games (CVG)
Alien Syndrome is another game from the arcades. It is a classic L and R job with the usual high strains of play and presentation expected from Sega.
80
ZX SpectrumYour Sinclair
Playability, the most important bit, is brilliant! The addictive content is also very heavy, until you start getting onto the higher levels where the task gradually becomes more and more tiresome. That said, however, the difficulty level is geared to make it a challenge - we certainly didn't make it out of the first few levels in a hurry. We also reckon the one player game is slightly easier to make progress on, though it's somewhat less fun.
79
SEGA Master SystemDefunct Games
Alien Syndrome for the SMS is a classic that I recall fondly. In fact it was probably the most fun I've had on the "Master System," but for those of you who didn't play it, you might as well go out and find one of the other versions.
75
Atari STPower Play
Schwer, nervenaufreibend und motivierend - Alien Syndrome dürfte fortgeschrittene Action-Fans eine ganze Weile beschäftigen. Schon ab dem ersten Level muß man hochkonzentriert bei der Sache sein. Die Zeitlimits sind knapp, die Aliens hungrig. Zumindest am Anfang hätte das Spiel ein wenig einfacher sein dürfen. Im Zwei-Spieler-Modus ist es etwas leichter. Viel besser könnte man diesen Automaten-Hit kaum umsetzen, obwohl das merkwürdige Scrolling bei beiden Versionen etwas nervt. Dafür wird man durch die spannende Atmosphäre entschädigt. Pausenlose Action wird garantiert, und obwohl man oft fluchend den Joystick beiseite donnert, wagt man immer wieder ein Spiel.
70
Commodore 64Computer and Video Games (CVG)
By anyone's standards this has to be judged a very competent conversion. In my opinion, Ace has done a better job than Sega managed themselves when they converted it for the Sega games console. As much as possible has been crammed into the game - right from the title screen onwards.
70
Commodore 64Power Play
Schwer, nervenaufreibend und motivierend - Alien Syndrome dürfte fortgeschrittene Action-Fans eine ganze Weile beschäftigen. Schon ab dem ersten Level muß man hochkonzentriert bei der Sache sein. Die Zeitlimits sind knapp, die Aliens hungrig. Zumindest am Anfang hätte das Spiel ein wenig einfacher sein dürfen. Im Zwei-Spieler-Modus ist es etwas leichter. Viel besser könnte man diesen Automaten-Hit kaum umsetzen, obwohl das merkwürdige Scrolling bei beiden Versionen etwas nervt. Dafür wird man durch die spannende Atmosphäre entschädigt. Pausenlose Action wird garantiert, und obwohl man oft fluchend den Joystick beiseite donnert, wagt man immer wieder ein Spiel.
70
SEGA Master SystemPower Play
Von den oben genannten Mängeln einmal abgesehen, hat mir Alien Syndrome gut gefallen. Freunde von Action-Spielen, die dem Kartenzeichnen nicht abgeneigt sind, werden lange Zeit Ihre Freude an diesem Modul haben. immer neue Raumschiffe und Aliens versprechen viel grafische Abwechslung. auch wenn sich das Spielprinzip nicht ändert.
69
Atari STST Action
Alien Syndrome is basically a Gauntlet clone, but while other games trying to compete with U.S. Gold's masterpiece will fail miserably, I think Ace's Alien Syndrome will become a best-seller. With very colourful graphics and atmospheric sonics, Alien Syndrome is a very addictive game, albeit a little tough. My single criticism is the scrolling: it may be a little jerky but that doesn't really show when you are in the thick of the action. I found the screen appeared slowly giving the aliens an unfair advantage. Still, if you enjoy a good blast a la Gauntlet, then Alien Syndrome is great!
69
Game GearPower Play
So sehr ich mich persönlich über die Game-Gear-Version freue, so wenig Chancen räume ich dem Modul als Kassenschlager ein. Die Umsetzung ist zwar höchst solide, wurde allerdings gegenüber dem Original in keinster Weise aufgepeppt. Der gradlinige Spielvertauf bietet einerseits einen unkomplizierten Einstieg, offeriert andererseits keine großartigen Motivationsschübe. Wer auf Actionspiele steht, der sollte sich das optisch und akustisch saubere Alien Syndrome besorgen, an Knaller wie GG Aleste oder GG Shinobi kommt es allerdings nicht heran. Fazit: Solide Game-Gear-Action die nicht weh tut.
67
NESDefunct Games
Even if the gameplay is repetitive and the graphics are poor, the action is still a lot of fun. Two-player support adds to the excitement and the port is surprisingly faithful to the source material. Much like 24, Alien Syndrome overstays its welcome and drags the entire game down. Still, there's a lot of fun to be had with Tengen's competent port of Alien Syndrome.
61
SEGA Master SystemThe Games Machine (UK)
As a game in its own right, it's not that bad; as a conversion it has lost much of the playability and atmosphere of the coin-op original.
60
NESVideo Game Den
For me, Alien Syndrome is an undoubtedly memorable game from the 1980s, thanks to its unique, imaginative and gruesome alien design. Bosses are especially odd and I can only marvel at their creative and twisted nature. So how does this conversion compare to the original game ? Personally, I think Sunsoft did a good job and this port is relatively faithful to the arcade game. Controls are sadly a bit slower overall and the weapon's firing rate is rather sluggish and limited. The color palette is also a bit bland and has lost its original vibrancy. But Sun Soft, despite the obvious hardware limitations, has managed to keep the two-player simultaneous mode, which was a brave and yet successful move despite some occasional sprite-blinking. All in all, Alien Syndrome is a decent conversion and a straight forward run-and-gun shooter that turns out to be rather challenging and fairly unforgiving (much like the original game though).
60
NESNES Player
One of Tengen's better games. It is fairly common and you can probably find it easily. I recommend picking it up if you just want a simple minded shooter to play, or if you want to marvel at the elusive KING CORE..
57
Game GearDefunct Games
The graphics and sound are just kind of there by necessity. Much like the rest of the game, they aren't really interesting. Essentially this game suffers from not a whole lot interesting going on Syndrome. It will likely last you a bored evening looking for something to do after you have beaten Resident Evil 4 for the 80th time. Or maybe Thats just me ...
50
Commodore 64ACE (Advanced Computer Entertainment)
Basically, Alien Syndrome is difficult right from the start, and doesn't offer enough interest to make you persevere.
42
NESThe Video Game Critic
The game gets off to a slow start, with beginning stages that are really easy. The background music can't match the menacing tones of the Sega Master System game, and the sound effects are also disappointing. This NES edition plays better, but offers a somewhat forgettable shooting experience.
30
SEGA Master SystemGame Freaks 365
Yet again we find another reason for the demise of the SMS in America and Canada. They chose their stock titles without importing the better releases and when they finally did it was way too late. Sometimes a game can survive on graphics alone, but it's quite rare. Off hand I can't even think of one. So even though this is graphically a bit more presentable than the NES version, it's just not worth the time in comparison. The stupid alien on the cover (which looks better than anything in the game) isn't even present anywhere at any time. This whole game is a lie. Don't even bother.
25
SEGA Master SystemThe Video Game Critic
I will admit that some of these shape-changing freaks are pretty disgusting. The one thing I hate about Alien Syndrome is how the aliens simple materialize out of thin air with little warning. Not only does it look cheesy, but it accounts for too many cheap deaths. I also found the controls to be somewhat slippery and inexact, making the game harder than it really should be. Alien Syndrome is certainly playable but ultimately unremarkable and forgettable.