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All Zombies Must Die! is the spiritual successor to Burn Zombie Burn. It is a twin stick shooter that takes place in a town known as Deadhill, which has been overrun by a horde of zombies. The player takes on the role of a resident of Deadhill, and is free to traverse the town killing zombies at will, but in order to gain access to other sections of the town, the player must complete tasks given by the towns robotic gatekeepers who control access to them. These tasks include things like kill X amount of zombies to earning a specific item. There is also an RPG element to the game that allows players to craft there own weapons as well as level them up. Multiplayer is supported through a four-player offline co-op mode.


All Zombies Must Die! Windows A scene from the intro
All Zombies Must Die! Windows Level statistics
All Zombies Must Die! Windows A smart bombs does 'area of effect' damage in a small area surrounding the player. Only a maximum of two smart bombs may be collected at any given time.
All Zombies Must Die! Windows Sonic zombies appear when normal zombies come in contact with sonic frequencies, such as this police siren. A visible headphone distinguishes it from normal zombies.

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Critic Reviews

NZGamer Xbox 360 Jan 27, 2012 7.5 out of 10 75
Game Informer Magazine Xbox 360 Jan 10, 2012 7.5 out of 10 75 Windows Apr 10, 2012 7 out of 10 70
Game Over Online Xbox 360 Jan 16, 2012 70 out of 100 70
XboxAddict Xbox 360 Jan 30, 2012 6.2 out of 10 62 Xbox 360 Jan 04, 2012 12 out of 20 60
PC Invasion (INC Gamers) Xbox 360 Jan 05, 2012 5 out of 10 50 Xbox 360 Jan 20, 2012 4 out of 10 40
Darkstation Xbox 360 Jan 20, 2012 4 out of 10 40
Gameplanet Xbox 360 Feb 02, 2012 4 out of 10 40


Topic # Posts Last Post
RPG? 1 Indra is stressed (20754)
Jun 24, 2013


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Contributed to by havoc of smeg (22369) and Sciere (485643)