DescriptionAMBER is an adventure game presenting a horror ghost story and following the guidelines of a Myst-like first-person adventure, yet, at the same time, offering some unique features of it's own.
AMBER is short for Astral Mobility by Electromagnetic Resonance device invented by a promising scientist in the field of paranormal activities, Dr. Roxanna. In order to conduct the experimental testings of the device she secludes herself into an abandoned mansion, rumored to be haunted by ghosts and spirits. In her research Roxanna confirms those rumors, however, fails to respond on numerous phone calls. Her friend, Joe, presumes that something might has happened to her and asks you, the player, to investigate.
In order to help Roxy and the spirits of the house, you will have to use the AMBER device, that will provide you with the ability to experience ghost's stories in form of the lucid dreams. Each dream will be presented in the unique stylistic presentation. For example a sequence involving the death of the girl living in 1940s will be presented in black & white with lots of period music in the background. Once you've investigated the cause and the circumstances of each spirit's torments you finally will be able to help Roxy herself.
Although, the game does require player to solve as inventory-based puzzles so as the Myst-like mechanical and mathematical puzzles, the emphasis is more on the exploration and presentation of the story. For instance, all "ghost" parts of the game have neither inventory nor items to collect. So the key element of the gameplay is exploring environments in order to advance the plot by revealing crucial information as to the reasons of ghost's bond to the world of the living.
There are no promo images for this game
- "Amber: Reisen ins Jenseits" -- German Title
- "AMBER: Journeys Beyond - Death Is Not The End" -- Tag-lined title
Part of the Following Group
|Myst-like ghost story||Windows||Terrence Bosky (5221)|
|Decent adventure game. Earns a gold star for bizarre technical achievement||Windows||Kurt Sample (963)|
|Tap-Repeatedly/Four Fat Chicks||Macintosh||Feb, 2002||100|
|Adventure Gamers||Macintosh||May 18, 2002||90|
|Adventure Gamers||Windows||May 18, 2002||90|
|Computer Games Magazine||Macintosh||1996||90|
|Macworld||Macintosh||Jan, 1997||8.7 out of 10||87|
|AppleLinks.Com||Macintosh||Apr 23, 1999||80|
|Just Games Retro||Windows||Sep 06, 2004||80|
|Power Play||Windows||Mar, 1997||37 out of 100||37|
|Topic||# Posts||Last Post|
|For Sale - Unopened New Product||3||Pseudo_Intellectual (47892)
Nov 29, 2007
DevelopmentAmber was created and designed largely by husband and wife team Frank and Susan Wimmer.
- 1996 - Adventure of the Year
Related Web Sites
- Amber: Journeys Beyond (Wikipedia page about this game)
- Amber: Journeys Beyond Walkthrough (on GameBoomers.com)
- Amber Review and Walkthrough (on Balmorals)
- Download Amber (Get the game demo from FilePlanet)
- GameFaqs (Walkthroughs for AMBER)
- Hue Forest Entertainment: Amber (The official website (now archived with complete content as was originally published))