User review spotlight: Ultima IV: Quest of the Avatar (DOS)
This is where you begin.
... and this is your inventory.
Moving around in the city
A locked door
In the temple
A inhabitant of the city
In the tavern
The game begins with this background information
At your parent's graves
The Tomb of Sir Marillion
Silk and me bought a horse! Wee!.. Outside of Twinlake, where the real action begins!
The city of Twinlake, during the day
A very handy automap is available in the towns!
A skirmish against some orcs in a forest
Game Over screen
Swamp area. One guy is poisoned, another is dead...
Peaceful town of Gemstone
A conversation with a "non-important NPC" at night. It works like in Japanese RPGs: no dialogue choices
On the other hand, "important" NPCs can be asked about a wide variety of topics. You can type in whatever you want, too
A spacious inn and tavern in the town of Crystal
A tough battle against two groups of monsters on a field
Raft allows you to float in shallow waters
A traditional battle against a bridge-guarding troll. Note my larger party with a wizard
Battle spoils. Yeah, I've got lots of stuff, but at what cost?..
Tough battle against skeletons in a mysterious haunted house
Village of Elves. Nice statues!
Twinlake sewer dungeon
Fighting sewer rats - classic stuff!
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"You must construct additional pylons."