Description
American Conquest is a realtime-strategy game with masses of enemies and allies - you have to conquer (as the game-title suggests) and defend the american continent. The game features the wars and struggles from 1492 to 1813, a multiplayer-mode, up to 16.000 units, 12 nations you can play (from hispanics to Sioux) and a 3D graphics-engine...
American Conquest combines realtime-strategie- with complex tactics-features. You have to control huge armies, find the best formation and build up good armies/find the best blend of long- and shortrange units. There are 100 different units and 106 buildings...
The game features 8 campaignes with 42 missions like Pizarro's Expedition, the War of Tecumseh, the Seven Years War and the American War of Independence...
GSC Gameworld also built in a diplomacy system, and something like a moral-system. Wins and defeats influence your army's strenght...
Also, you can play six historical battles in the multiplayer-mode. And nine solo-missions that aren't part of a campaign.
Alternate Titles
- "征服美洲" -- Chinese title (simplified)
- "Завоевание Америки" -- Russian title
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Trivia
Many
GSC Gameworld developers have a cameo appearance in American Conquest. An example is
Oleg Yavorsky as an 18th century English officer in of of the missions (also look at this
photo - it's Oleg)! Also, Oleg is on the box cover twice as an American native. Other developers can be found on the box cover, too!
This entry to the MobyGames database was contributed by
tarion (137) on Jan 12, 2003.