DescriptionThis is the final of eight episodes in the second season of American McGee's Grimm series. This instalment is based on the famous tale A Christmas Carol by Charles Dickens. Ebenezer Scrooge is a stingy mean old miser who on Christmas Eve is visited by four ghosts (one is his old business partner) that show him the error of his ways. He is shown various times in his life - the past when he was a kid, the present where his employee is trying to make his poor family a happy dinner, and his future where Scrooge has died and how the people he knows react. Scrooge then becomes a changed man and sets out to correct his ways.
After seeing the original tale, Grimm again goes about bringing about a darker version by going through several platform levels of the story and touching everything to raise a darkness meter enough to progress to the next area. The resulting darker story is played at the end to show the changes affected the story. In this episode the clock showing how quickly each level is beat will change colour from gold to silver to normal time so it becomes clear when to speed up. Finding bonuses subtracts time and yields a better final result.
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- "Grimm 16" -- Common abbreviation
Part of the Following Groups
- 3D Engine: UnrealEngine3
- American McGee's / American McGee presents games
- American McGee's Grimm series
- Game with Creator's name
- Inspiration: Literature
- Physics Engine: PhysX
- Theme: Christmas
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The Press Says
|Game Vortex||2008||79 out of 100||79|
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