Bump 'N' Burn
The courses are quite lengthy, and are laden with hazards and power-ups such as oil slicks and homing missiles. The computer cars appear to be faster when behind you than when in front – strange.
The handling is deliberately arcadey, with fast acceleration and braking as well as the chance to brake and steer at the same time. The graphics are third-person, with a split-screen option, in the grand Mario Kart / OutRun tradition.
Character Design by
Sound Effects by