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4-D Boxing (Amiga)

4-D Boxing Amiga The main title screen

MISSING COVER

67
MobyRank
100 point score based on reviews from various critics.
3.0
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 2.8
Overall MobyScore (6 votes) 3.0


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
83
CU Amiga
Sure, there is plenty here. However, the lack of any realistic damage being inflicted on the faces of fighters detracts hugely from the feeling of actually being ringside. Ultimately this game lacks the sort of heavyweight punch needed to make a true world champion. Like the old cliche goes, 4D Sports Boxing could have been a contender. Know what I mean, Harry?
80
Info
As a boxing simulation, this is one of the best. It doesn't take itself seriously in the slightest (how could it when the boxers have names like Ugotabe Kidding, Sadie Mazo-Chisolm, and Ivan Orrible Attitude) and offers more options for training, configuring, and fighting than I can begin to fathom. Wonderful as the motion and view control are, the overall look of the game is a little crude. However, now that DSI has developed the Tru-Motion engine, I'm sure we'll see them do wonderful things with it in future releases. I have to admit that I've never been, nor will I ever be, a boxing fan and I think that's the only limitation for 4D Boxing: its rather limited appeal to non-boxing fans. Still, whether you're a boxing fan or not, the technical innovations make 4D Boxing a must-see.
80
Amiga Computing
Mindscape have taken a risk with a game like this, and it's almost paid off. Not a perfect game by any means, but if you persevere you'll be rewarded. Give it a go.
70
Amiga Joker
Dank der vielseitigen Steuerungs- und Einstellmöglichkeiten sind die Vektor-Champs den rein actionorientierten Kollegen also klar überlegen. Und bei aller Komplexität ist die Handhabung von 4D Sports Boxing nicht mal wesentlich schwieriger, in beiden Fällen haben auch Leichtgewichte am Stick gute Karten. Die Ringrichter waren sich daher einig wie selten: Ein klarer Sieg nach Punkten für die Boxer aus der vierten Dimension!
64
Power Play
Auf dem Amiga (1 MByte vorausgesetzt) sind die Polygon-Boxer etwas langsamer als die PC-Kollegen, die Grafik nicht ganz so bunt und nur der Pausengong schmettert etwas stilvoller.
50
ASM (Aktueller Software Markt)
Darüber kann auch die Möglichkeit, die Bildregie selbst in die Hand zu nehmen und alle übrigen „Extras“ nicht hinwegtäuschen. Noch dazu lassen sich die Computergegner viel zu leicht besiegen - bei dem Tempo kein Wunder. Insgesamt wirklich nur ein Spiel für echte Boxfans, alle anderen werden enttäuscht sein.
40
Amiga Power
Respect is due for the unique approach, but it's all to no avail. A comprehensive simulation with no playability's as much use as a chocolate mouth-guard.