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Each one of the five levels has a high standard of graphics, although several frames of animation have been sacrificed per character. But it nevertheless retains the overall look of the arcade game very well. The main tune is a very apt thumping soundtrack which fits the mood well. All things considered, with the difficult nature of the conversion, Activision have done a sterling job in retaining all the original features - and the two player mode makes for a very neat conversion.
The game is probably at its best when the two-player option is selected, but if you play on your own you should still find yourself making some headway after a little practise. If you don't like beat-em-ups then there is not much here to interest you. If you enjoyed the arcade original, however, then you will not be disappointed by Activision's effective conversion.
To say the gameplay is aggressive would be to commit criminal understatement. At later levels you will know what a small white plastic sphere feels like at the Olympics. If you do not get your enhancer potion quick, it is party time for all the worms again. It is easy to speculate that with such a long period between the release of the arcade machine and this Amiga conversion that someone could have done a better job of the graphics. Nevertheless, it is sufficiently playable and challenging to warrant investigation.
All the features of the arcade game, but the gameplay is slow and the controls are sluggish.
For fans of the coin-op this is still a good enough conversion to warrant the purchase. Most others will prefer to look elsewhere.
I can't understand how Activision could have made such a stupid mistake with the Amiga conversion. Unlike the coin-op and the 64 version, the two players are absolutely identical, making two-player games totally confusing! Otherwise, on both machines, the graphics are fine although never really spectacular. The kick and punch gameplay is fun, but except for defeating the large nasties, that's basically all there is to it.
Alles in allem braucht niemand wirklich ALTERED BEAST. Eine aufgewärmte Spielidee, die bloß mit originellen Sprites und eventuell nettem Sound versehen wurde, rechtfertigt noch keinen Verkaufspreis, schon gar nicht, wenn man sich vor Augen hält, daß man während des Spieles nur wie ein Blöder herum metzelt. Danke, das habe ich nicht nötig, und dafür sind mir Geld und Zeit zu schade.
Der Sound kommt an keiner Stelle über das Mittelmass hinaus, und auch die Spielbarkeit hat gelitten: Das Game ist zwar jetzt um vieles schneller als auf der Konsole, und es tauchen pro Level auch mehr Gegner auf, aber dank der miserablen Steuerung ist Treffen reine Glückssache. No Sir, für den Amiga gibt es haufenweise bessere Actionspiele – wer dennoch meint, dass er ohne Altered Beast nicht mehr leben kann, sollte ein paar Hunderter drauflegen und das Mega Drive gleich mitkaufen!
It is a horizontally-scrolling beat-em-up converted from the Sega coin-op with end-of-level guardians and a range of kicks and moves. But that is about it. The graphics are not too hot when they are still, but they are worse when they are moving: blocky and very jerky. The gameplay is basic but it is still very difficult to control your character in the moves needed. Altered Beast is a below-average game that fans of the original will sadly be disappointed with.
Katastrophaler hätte die Umsetzung des Spiels auf den Amiga kaum ausfallen können. Man glaubt die ersten Gehversuche eines Programmierers vor sich zu haben. Sprites ruckeln und zuckeln, die Hintergrundgrafik scrollt im Walzerschritt und die Steuerung ist ungenau.