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Alternate Reality: The City (Amiga)

Alternate Reality: The City Amiga Intro - A peaceful town...

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MobyRank
100 point score based on reviews from various critics.
2.3
MobyScore
5 point score based on user ratings.

User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description MobyScore
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.0
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 1.0
Story / Presentation The main creative ideas in the game and how well they're executed 2.0
Overall MobyScore (2 votes) 2.3


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
75
ACE (Advanced Computer Entertainment)
Alternate Reality is tough from the start and complex enough to keep you going for quite some time. If there is a criticism to be levelled against it it's that maybe it's a little hard to get into. Combine that with some rather repetitive and dingy scenery and you have a game whose presentation is the weakest link. Indifferent graphics are not really relevant in this case, where the gameplay is all, yet they do affect the initial appeal.
70
The Games Machine (UK)
Spending time exploring the city, building up experience points and generally just living there is interesting but the lack of an overall quest is irksome, while plodding around the city looking for work can soon become repetitive. The City will obviously appeal to RPG enthusiasts. Whether it will succeed with a wider audience is open to question however.
42
Joker Verlag präsentiert: Sonderheft
Aus sieben Teilen hätte die alternative Wirklichkeit einmal bestehen sollen, doch nach „The City“ und „The Dungeons“ kam schon der Weltuntergang. Woran lag's? Die 3D-Grafik (mit kleinem Sichtfenster à la „Bard's Tale“) ist ganz passabel, der Sound ebenfalls. Aber die Benutzerführung! Maus und Joystick kommen nur sehr begrenzt zum Einsatz, ansonsten darf man sich mit der unlogisch belegten Tastatur abplagen. Die Story ist auch nicht gerade der letzte Schrei in der Galaxis.
(page 32)