Description
Ambermoon is the second game in Thalion's never-finished
Amber trilogy that was started out by
Amberstar. The sequel is set more than half a century after the first game; the original protagonist is an old, dying man as the game starts out. He summons his grandchild and tells him about a vision he had, of an old friend who supposedly died more than 40 years ago and warned him of a great evil rising again. He sends the youth on a quest to seek that old friend and find out what is behind that vision...
Concerning gameplay,
Ambermoon is very similar to its predecessor, with a top-down view map and some first-person sequences - the latter now not featuring the "step-by-step" movement similar to
Dungeon Master, but a real 3D engine with textured floors and ceilings. Combat is still turn-based with characters moving in a grid. Put short, gameplay is textbook old-school fantasy RPG.
The interface is pretty much identical to that of
Amberstar; moving is done with the number pad and toggling the pad keys between movement and actions (look at, talk to, use etc) with the enter key. The same can be achieved with the mouse; left-clicking a button performs the corresponding action while right-clicking toggles movement/action modes.
Part of the Following Group
User Reviews
There are no reviews for this game.
The Press Says
| Pixel-Heroes.de |
Dec 12, 2010 |
10 out of 10 |
100 |
| Play Time |
Dec, 1993 |
93 out of 100 |
93 |
| Amiga Games |
Oct, 1993 |
93 out of 100 |
93 |
| ASM (Aktueller Software Markt) |
Jan, 1994 |
11 out of 12 |
92 |
| Amiga World |
Mar, 1994 |
A- |
91 |
| Power Play |
Dec, 1993 |
88 out of 100 |
88 |
| Amiga Joker |
Nov, 1993 |
85 out of 100 |
85 |
| Amiga Computing |
Jul, 1994 |
81 out of 100 |
81 |
| Amiga Format |
Aug, 1995 |
79 out of 100 |
79 |
| Amiga Power |
Jul, 1995 |
30 out of 100 |
30 |
Forums
There are currently no topics for this game.
Trivia
Cancelled ports and translations
Versions for Atari ST and PC were in development, but were never released due to the demise of Thalion in 1994. Likewise, only the German version was released. Thalion finished the English version of the game, but it was never released commercially, although it has appeared on the Internet by now. The manual features nevertheless loading instructions and programming credits for a MS-DOS version.
Extras
Just like its predecessor
Amberstar, the game (at least the German version of it) shipped with a poster-size map of the world it's set in and with a "rune table" that translates the normal Latin alphabet into the runic alphabet many signs in the game are written in.
Information also contributed by
Mo and
Terok NorThis entry to the MobyGames database was contributed by
theoutrider (484) on Oct 25, 2003.