Amberstar Reviews (Amiga)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed 4.1
Overall User Score (10 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Amiga Action (Oct, 1992)
Sack your girlfriend, turn off the omnibus edition of Eldorado and turn the chip pan down low. It's guaranteed you'll get hooked. It's a dream come true for RPG fans, especially if you have no hard drive. Sound, graphics and playability can't be faulted and the size of game isn't in question. You'll be playing this until the dragons come home. Get a life. Get Amberstar.
Power Play (Jun, 1992)
Die Grafik ist zwar gut, aber auf dem Amiga wären mehr als nur die 16 ST-Farben sicher schöner gewesen. Ansonsten: Die gigantische Fantasystory von Amberstar lädt ebenso zum mitspielen ein, wie das Kontingent ekliger Monster und furioser Puzzles.
Amiga Joker (Mar, 1992)
Okay, der eine oder andere mag sich zwei Jahre nach „Dragonflight“ etwas mehr erhofft haben als „nur“ eine gelungene Weiterentwicklung von Bewährtem – aber wer diesen Stern nicht ehrt, ist eines Rollenspiels nicht wert!
Amiga Format (Jan, 1993)
Couple that with the numerous disk swaps when playing from floppy and you've got an RPG that demands a good deal of your commitment to get the full effect - anyone serious about it should install to hard drive. This is all fair enough for the RPG enthusiasts, but I can't help getting the feeling that when developers create such huge fantasy games they often lose sight of casual players or beginners who need an initial 'pow' factor - be it stunning action sequences or an initially rapid development of the plot - to draw them in. But for those who enjoy the scale of such outings as EOTB2, and are prepared to put in the time and effort it will take to complete the game, Amberstar offers a pretty good deal. In short, if you're the kind of hero who walks most quests and swats dark lords as flies, abid to salvage the Amberstar will doubtless make you break into a sweat.
80 (Jul, 2003)
Zusammenfassend ist Amberstar trotz der zahlreichen technischen Schwächen ein sehr gutes Rollenspiel, das man jedem empfehlen kann.
The One Amiga (Dec, 1992)
It's perhaps a bit too easy to get killed when you start off, but once you've got some semblance of a party together and joined a Guild or two things really pick up. Amberstar's not going to appeal to everybody - although with a little more design forethought it might well have done - but ardent RPG fans should easily get their money's worth out of it.
Amiga Computing (Oct, 1992)
Amberstar isn't one of the best adventure games I've seen but it is accessible enough to be enjoyed by a wide range of people. However, it is advisable to have the game hard drive installed or else it's a case of painful swap city. A must for your average adventure-gaming glasses wearer who lives in cupboards full of old newspapers and well-thumbed copies of Escort repair manuals.
Play Time (1992)
Obwohl Thalions Rollenspiel grafisch weniger spektakulär daherkommt als z.B. Beholder 2, wird dem Abenteurer doch spielerisch weit mehr geboten als n vielen anderen Fantasy-Metzgertouren. Da der Spieler sich auch noch eines bequemen Point & Click-Interfaces mit Iconsteuerung bedienen darf und ihm ein gelungenes Automapping zur Verfügung steht, sollte der Unhold alsbald nichts mehr zu lachen haben...
Auch in der Amiga-Version hat Amberstar nichts von seiner Attraktion verloren. Die Suche nach den dreizehn Teilen des magischen Amberstars gestaltet sich, hat man sich erst einmal mit der Steuerung zurechtgefunden, als abwechslungsreich und spannend. Für Einsteiger wie Rollenspielveteranen gleichermaßen geeignet, wartet die Welt von Amberstar mit Rätseln in jedem Schwierigkeitsgrad, zum Teil recht knackigen Gegnern und viel, viel Gegend zum Erkunden auf Kämpfe laufen zugorientiert ab, durch den separaten, gerasterten Kampfscreen behält man dabei ohne Probleme den Überblick.
CU Amiga (Dec, 1992)
There is plenty to do in Amberstar, unfortunately most of it is very repetitive. It is a game to be played by people who enjoy spawling, to-ing and fro-ing games which take a long time to get into and get satisfaction out of.