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Aquaventura (Amiga)

Published by
Developed by
Released
Platform
63
MobyRank
100 point score based on reviews from various critics.
3.4
MobyScore
5 point score based on user ratings.
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Description

After a nuclear war, Earth's population is mostly wiped out. The survivors have build eight underwater colonies - that's all what left from humanity. Unfortunately, the nuclear war was just the beginning. An alien race, the Spurcians, made advantage from this situation. So they've conquered Earth and have taken those eight cities. Now the only survivors are inside the freight vessel Genesite, which is in orbit. On a last attempt to free the underwater colonies, the pilot Josh Aldrin (you) is send back. Meanwhile, the Spurcians destroyed the freight vessel, making you the last human on Earth. So, you are now on revenge...

Your job is now to flight with your craft above the water surface. Destroying enemy alien crafts and energy generators. When you destroyed enough generators, the energy shield from the main pyramid fails, and you can attack the level guardian. Once he is destroyed, you use the tunnel, which connects the underwater colonies, to get to the next one. You will play all eight colonies. While in the tunnel, you have the chance to collect power-ups to regenerate your ships energy (health). Inside a level, you have to live with the energy you currently have. Oh, and by the way, you have, like in reality, only a single life.

Screenshots

Aquaventura Amiga Firing at forcefield generator
Aquaventura Amiga Mission Briefing
Aquaventura Amiga Flying too low
Aquaventura Amiga Loading screen

User Reviews

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The Press Says

Amiga Format Aug, 1992 73 out of 100 73
Amiga Joker Jul, 1992 72 out of 100 72
Amiga Action Aug, 1992 70 out of 100 70
Pelit Apr, 1992 65 out of 100 65
CU Amiga Aug, 1992 60 out of 100 60
Génération 4 Jul, 1992 58 out of 100 58
ASM (Aktueller Software Markt) Aug, 1992 7 out of 12 58
Power Play Jul, 1992 45 out of 100 45

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Trivia

Demo version

This game had been under development for almost half a decade. Copies of a demo version of Aquaventura with the first two levels were available sometime in 1989. Though it had a lot of bugs, it featured the usual high quality graphics from Psygnosis with an animated end sequence as well as some music from David Whittaker. That version of Aquaventura was one of the first games to use the "vector ball" technique even before it was ever used in any kind of Amiga "scene" demo. Unfortunately the game released in 1992 looked (and sounded) completely different than the appealing demo version released years before...
Xoleras (66271) added Aquaventura (Amiga) on Sep 05, 2004