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|Overall MobyScore (5 votes)
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One of those games that you just can't get into quickly but once you've experienced it you just don't want to let go. The strange nature of the game and the totally hypnotic accompanying music creates a totally weird and immensely convincing atmosphere which (in my opinion at least) beats The Sentinel hands down. Just start the game and listen to the music to hear what I mean. Gameplay is significantly better with considerable variety in the foes lurking around the islands, a better sense of progress, a better feeling of achievement and at last true incentive to progress. Great stuff.
The graphics are amazing, apart from the way day changes into the night and vice versa. The feeling of distance is incredible, thanks to ‘mist-o-matico-vision-colour’. The colour is graduated, not completely dissimilar to the system implemented on the Archimedes version of Zarch. This, plus the perfect sprite sizing in relation to distance, makes the game a visual treat. The sound is not worth interrupting your mum as she washes out the Heinz beef and Custard Baby food that your little sister has poured over her. The Lost Souls make a wailing, whining sound. What a shame the game does not live up to expectations. Do not get me wrong, I am not slagging it. It is good, and worth trying out. It is just not what it could have been..
„Archipelagos“ bringt für eine Weile mächtig Spaß, auch wenn das Spielprinzip nicht auf Dauer die Spannung hält.
Joker Verlag präsentiert: Sonderheft
Rein äußerlich ist das Game wahrlich nichts Berühmtes, selbst wenn der sanfte Schwebeeffekt damals sehr gelobt wurde – am hohen Spielspaß ändert das allerdings nicht die Palme, äh, Bohne!