missing cover art
DescriptionArnie 2 is an isometric action game. Although it's obvious to which Hollywood actor the game's name alludes, Arnie 2 is not a licensed title and not based on any movie.
It is the sequel to the Amiga / C64 platform game Arnie (1992). Unlike the previous title it has been developed in-house by Zeppelin
Fast reflexes and a lust for violence are required for success here. Your average muscleman shoots and bombs his way through four enemy-infested territories: Shut down a chemical plant by blowing up enough pipeline valves. Clear an airfield from enemy soldiers, tanks and helicopters. Climb from battleship to battleship in a hostile harbor. And finally, rescue as many prisoners as possible from a jungle POW camp.
Naturally, the levels are crawling with enemies: from simple infantry armed with rifles, mortars or rocket launchers to MG teams, missile batteries and tanks. Most of the opponents are stationary and stolidly fire in a single direction; however, foxholes spew out cannon-fodder at a constant rate. To destroy such nests or efficiently dispatch groups of soldiers, Arnie has a (limited) supply of grenades. Some deceased foes drop more powerful weapons as well as invaluable first aid kits and extra lives.
There are no Amiga user screenshots for this game.
There are 33 other screenshots from other versions of this game or official promotional screenshots.
There are no promo images for this game
- "Arnie 2" -- European title
Part of the Following Group
There are no reviews for this game.
|Polski Portal Amigowy||Jul 22, 2012||45 out of 100||45|
|Amiga Joker||Nov, 1993||38 out of 100||38|
There are currently no topics for this game.
DemoCommodore Format magazine gave the C64 version a controversially high score, and also included a demo on their covertape, featuring the full first level. However, the game features a bug making it possible to skip level one relatively easily - and this also works on the demo, which had the game's entire code beyond an intended block at the end of level one, meaning that they had effectively given the entire game away (if you knew exactly what you were doing).
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