Trivia
Unlike the other versions, the Amiga version was not an official release by Beam Software & Melbourne House. It was instead made by the Polish company World Software, whose developers enjoyed Bad Street Brawler so much they decided to make their own version for the Amiga using, among others, sprites ripped from the ZX spectrum version.
Contributed by
Roedie (5138) on Nov 28, 2008.
Bad Street Brawler was along with Super Glove Ball the only games designed to showcase the PowerGlove that were released. 2 other additional titles were scrapped.
Contributed by
Apogee IV (2361) on Apr 21, 2005.
After stage 10 Bad Street Brawler goes into infinite repeat mode; stage 11 is the same as stage 6. However even the stages 6 to 10 are nothing more but rehashes of the stages 1 to 5 with more & tougher enemies.
Contributed by
Roedie (5138) on Aug 04, 2003.
Bad Street Brawler uses sprites that are doubled in height and width before being displayed. This results in big sprites, but they look blocky.