Viewing Release: All Amiga Atari ST

[A High-res game loading screen.]

A High-res game loading screen.

[Developer logo. Cute.]

Developer logo. Cute.

[I just love Psygnosis intros... and the fact that they took up an entire disk.]

I just love Psygnosis intros... and the fact that they took up an entire disk.

[*insert a bull joke here*]

*insert a bull joke here*

[Same thing happens to me every time I touch a door handle.]

Same thing happens to me every time I touch a door handle.

[Didn't anyone ever tell Necron – smoking's bad for ya!]

Didn't anyone ever tell Necron – smoking's bad for ya!

[Another loading screen, this one's not as pretty.]

Another loading screen, this one's not as pretty.

[Language selection screen.]

Language selection screen.

[Title screen accompanied by some nice Enigma-style music.]

Title screen accompanied by some nice Enigma-style music.

[Forest loading screen.]

Forest loading screen.

[Hegor is about to get a face full of club.]

Hegor is about to get a face full of club.

[Take that you loot-stealing gremlin!]

Take that you loot-stealing gremlin!

[Those flying enemies are a pain.]

Those flying enemies are a pain.

[Cave loading screen.]

Cave loading screen.

[I always believed the cave in this game contains the toughest enemies.]

I always believed the cave in this game contains the toughest enemies.

[See that item in the corner? Miss it here, and spend the next year looking for it in city shops.]

See that item in the corner? Miss it here, and spend the next year looking for it in city shops.

[Gryphons are easy to dispatch, but pack a wallop if they manage to hit you.]

Gryphons are easy to dispatch, but pack a wallop if they manage to hit you.

[City loading screen.]

City loading screen.

[A thing to note: this place is HUGE.]

A thing to note: this place is HUGE.

[Harm a civilian, and the guards will be all over you.]

Harm a civilian, and the guards will be all over you.

[An exit to an optional part of the forest. Totally not worth it.]

An exit to an optional part of the forest. Totally not worth it.

[Unless you missed an item earlier in the game, don't bother with shops - an utter rip-off.]

Unless you missed an item earlier in the game, don't bother with shops - an utter rip-off.

[Same goes for inns.]

Same goes for inns.

[If you are persistent enough you will find the entrance to the dungeon.]

If you are persistent enough you will find the entrance to the dungeon.

[Here the game kicks puzzle-solving elements into higher gear.]

Here the game kicks puzzle-solving elements into higher gear.

[Oh, remember how you could decapitate enemies earlier in the game? It's payback time!]

Oh, remember how you could decapitate enemies earlier in the game? It's payback time!

[Entering deepest dungeon!]

Entering deepest dungeon!

[Like the red skeletons in the Castlevania series, these putrid bastards just don't stay dead for long!]

Like the red skeletons in the Castlevania series, these putrid bastards just don't stay dead for long!

[Berserkers are pretty easy to dispatch, just watch out for their head-butt.]

Berserkers are pretty easy to dispatch, just watch out for their head-butt.

[When defeated, the Behemoth turns you into a cute Hegor-bunny!]

When defeated, the Behemoth turns you into a cute Hegor-bunny!

[While the manual claims these guys are "mutants", I firmly believe in their relationship to Cthulhu.]

While the manual claims these guys are "mutants", I firmly believe in their relationship to Cthulhu.

[These Templars are a royal pain, as they block virtually every attack.]

These Templars are a royal pain, as they block virtually every attack.

[The final boss appears without any fanfare.]

The final boss appears without any fanfare.

[Life sucks, and then you die!]

Life sucks, and then you die!


 

Errors and omissions on this page may be reported to the MobyGames approvers.

MobyGames™ Copyright © 1999-2009, MobyGames.
All rights reserved. Do not duplicate or redistribute in any form.
moby sites | about us | advertise | disclaimer | privacy statement | become an approver | RSS