missing cover art
DescriptionBattle for Wesnoth is a turn-based fantasy strategy game. Various races - humans, elves, dwarfs, drakes and undead - and various factions battle for the control of the land of Wesnoth in various eras.
The strategic gameplay is similar to games such as Master of Monsters and Warsong. The players, represented in game as high-level commander units, recruit new units, who then fight, advance in experience and eventually turn to another units.
There's both a multiplayer mode, which typically involves wiping out the enemy (or at least their commander). For single player games, there are several campaigns as well as ability to play multiplayer mode against the computer. Also included is a map editor and a scripting language to construct new campaigns.
There are no Amiga user screenshots for this game.
There are 38 other screenshots on file for other versions of this game.
There are no promo images for this game
- "The Battle for Wesnoth" -- In-game title
- "Battle for Wesnoth HD" -- iPad title
Part of the Following Groups
- Fantasy Creatures: Elves
- Fantasy Creatures: Orcs
- Game feature: Hexagonal map
- Gameplay feature: Day / Night cycle
- Middleware: SDL
There are no reviews for the Amiga release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|Obligement||Jan, 2007||8 out of 10||80|
There are currently no topics for this game.
DevelopmentThe game was originally designed by David White and a first version was released in July 2003.
Related Web Sites
- Battle for Wesnoth (Official website)
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