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Bez Kompromisu (Amiga)

Bez Kompromisu Amiga Title screen

MISSING COVER

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Critic Score
100 point score based on reviews from various critics.
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User Score
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Description

Bez Kompromisu takes place in the XXII century after the nuclear disaster in the underground base equipped with teleporters system. As a Will Render the player must find his former boss and get a revenge for spending seven years in prison, avoiding his armed mercenaries. The character starts with an I.D. card, empty plasma pistol, uncharged shield, zero credits amount and missing magnetic access card. The first task requires charging the pistol and shield, obtaining a magnetic card from the killed assassin and reclaiming the stolen money for Kirk to forge identification card.

The character may walk, roll, crouch, run, shoot, use the items and talk with encountered persons. Using the pistol requires unlocking the protection first.

Screenshots

Bez Kompromisu Amiga Teleportation
Bez Kompromisu Amiga Using the elevator platform
Bez Kompromisu Amiga Game scenario
Bez Kompromisu Amiga Charging the shield and pistol

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Critic Reviews

Magazyn Amiga Jan, 1997 25 out of 100 25

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Trivia

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Karsa Orlong (102042) added Bez Kompromisu (Amiga) on Feb 14, 2015